Search found 3471 matches
- Sat Apr 17, 2021 6:50 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 283
- Views: 4434
Re: Fiftteent game on the multiplayer slow game server
I didn't betray you, except if you were waaay too trusting in the beginning to the point of thinking that just talking about an agreement was the same as actually having an agreement I can copy the PMs here if you want. I asked for cooperation, you said you were interested and would cooperate and d...
- Sat Apr 17, 2021 6:34 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 283
- Views: 4434
Re: Fiftteent game on the multiplayer slow game server
You should look at the diplomatic statuses (declarations of war really should generate a sitrep, I nearly missed it myself)... Do you mean I have missed that I signed peace with Ophiuchus? Oh, maybe I wasn't looking at what my right hand was doing... Is Ophiuchus/Wobbly attacking you? I guess not. ...
- Sat Apr 17, 2021 6:22 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 283
- Views: 4434
- Sat Apr 17, 2021 3:59 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 283
- Views: 4434
Re: Fiftteent game on the multiplayer slow game server
I wish it would have been two at the same time. Probably would have gotten my cake and be able to eat it instead of throwing it in the trash. You two making me tense for the whole game had one consequence: I overcommitted to production and building army, hoping to be a PITA for whoever tried to fin...
- Sat Apr 17, 2021 3:52 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 283
- Views: 4434
Re: Fiftteent game on the multiplayer slow game server
At turn 123 an armed fleet of Oberlus empire arrived to LienRag's system Boros alpha, with high planetary defenses, both empires at war for a long time, but combat didn't happen. I've seen something similar happen sometimes in single player games, or maybe this is a new bug. For the record, in case ...
- Sat Apr 17, 2021 3:46 pm
- Forum: Programming
- Topic: Potential GiGi replacements: Godot
- Replies: 70
- Views: 1501
Re: Potential GiGi replacements: Godot
Congratz you two! Superb job o01eg 

- Sat Apr 17, 2021 1:06 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 283
- Views: 4434
- Fri Apr 16, 2021 6:44 am
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 283
- Views: 4434
Re: Fiftteent game on the multiplayer slow game server
No problem, Gysache have three stomachs, George are good at eating rotting meat, and Replicon have strong jaws. And there is always Alka-seltzer.
- Thu Apr 15, 2021 6:48 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 283
- Views: 4434
Re: Fiftteent game on the multiplayer slow game server
11 turns today. I got speed face.
- Thu Apr 15, 2021 6:44 pm
- Forum: General Discussion
- Topic: What are your gameplay settings against the AI?
- Replies: 6
- Views: 245
Re: What are your gameplay settings against the AI?
I know a little bit of Python but probably not enough to work on AI. But while a full-fledged AI diplomatic system would need someone working on it, I believe that just a toggle "make/accept peace proposals to others AI at turn n and alliance proposal at turn p" should be quite easy ? Go ahead, don...
- Thu Apr 15, 2021 3:32 pm
- Forum: General Discussion
- Topic: What are your gameplay settings against the AI?
- Replies: 6
- Views: 245
Re: What are your gameplay settings against the AI?
Certainly.
You can ally AIs by setting a multiplayer game with a single human player and doing some things, but I don't know the specifics.
Doing the proper changes on AI so that they themselves ally when convenient would be great, but AI department is utterly understaffed.
You can ally AIs by setting a multiplayer game with a single human player and doing some things, but I don't know the specifics.
Doing the proper changes on AI so that they themselves ally when convenient would be great, but AI department is utterly understaffed.
- Wed Apr 14, 2021 9:50 pm
- Forum: General Discussion
- Topic: What are your gameplay settings against the AI?
- Replies: 6
- Views: 245
Re: What are your gameplay settings against the AI?
Change settings to what is less confortable for your play style. If you always use sparse galaxies, with many systems per empire, so you find enemies after colonizing many planets, try tightly packed ones: your usual research and build queues won't work. Or vice versa. In general, AI perform better ...
- Tue Apr 13, 2021 12:55 pm
- Forum: Other Game Design
- Topic: The artificial world
- Replies: 1
- Views: 175
Re: The artificial world
Artificial Celestial Body (tech) unlocks the technology Artificial Planet, that unlocks the buildings Artificial Planet, Artificial Factory World and Artificial Paradaise World. I guess those are what you are talking about. There is no Advanced Asteroid Mine, or Asteroid Mine, in FreeOrion, but ther...
- Sun Apr 11, 2021 7:01 pm
- Forum: Play-Testing Feedback
- Topic: Possible to hold galaxy map still?
- Replies: 6
- Views: 2897
Re: Possible to hold galaxy map still?
Hi Magnate.
You are free to open a feature request on GitHub about this.
You are free to open a feature request on GitHub about this.
- Sun Apr 11, 2021 6:10 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 283
- Views: 4434