Search found 8 matches
- Mon Jul 24, 2017 5:12 pm
- Forum: General Discussion
- Topic: Tutorial in Italian language.
- Replies: 13
- Views: 6601
Re: Tutorial in Italian language.
Good morning, I am an Italian who is realizing a small tutorial for FreeOrion game, in Italian. Surely I'll use this resource: http://www.freeorion.org/index.php/V0.4_Quick_Play_Guide but in my article I want to add a guide to alien races, where I find online races of FreeOrion? Since many people D...
- Mon Jul 24, 2017 3:55 pm
- Forum: Graphics
- Topic: Request: Recreate FreeOrion Logo in Blender
- Replies: 17
- Views: 14731
Re: Request: Recreate FreeOrion Logo in Blender
Perfectly, I realize the logo with Blender exactly like the original. No problem. The chrome and red laser effect should be set well with the material node editor but it is not a problem. I can do it. The images you have published are sufficient (use as blueprint). I use a font like this, I can do i...
- Mon Jul 24, 2017 3:18 pm
- Forum: Other Game Design
- Topic: New ideas to improve the game
- Replies: 5
- Views: 1300
Re: New ideas to improve the game
Current default location of the windows, and default location by default (the user then moves them as he wants as you can do now, but at the first opening it's nicer so). It's not an important thing, I have the defect of being too critical and observer :lol: https://s12.postimg.org/dvc5zviu5/Windows...
- Mon Jul 24, 2017 1:10 pm
- Forum: Other Game Design
- Topic: New ideas to improve the game
- Replies: 5
- Views: 1300
Re: New ideas to improve the game
Thank you for your kind reply. I mean FreeOrion is complete in its structure (I really like the whole gaming structure). Window positioning at the first opening! Some overlap, or are placed badly. The user can move them, close them and the previous apertures are stored in the previous position (this...
- Mon Jul 24, 2017 11:50 am
- Forum: Translations
- Topic: Italian Translation
- Replies: 27
- Views: 18780
Re: Italian Translation
Thank you for the information. I started the first graphic work, I just posted an answer to your post (the 3D logo of the project). I have many good ideas but habitually I prefer to prepare mysteries for submission to the forum. Then you will be evaluating my work. Improving FreeOrion is not difficu...
- Mon Jul 24, 2017 11:42 am
- Forum: Graphics
- Topic: Request: Recreate FreeOrion Logo in Blender
- Replies: 17
- Views: 14731
Re: Request: Recreate FreeOrion Logo in Blender
Do you want the logo and logo with text made with Blender? it is not difficult! With cycles I can get very nice rendered images. Logos are essentially in spatial projection (2D frontal). Using Blender to model logos is fun and I can do it, but it is advisable to use 3D models to render images in iso...
- Mon Jul 24, 2017 10:47 am
- Forum: Other Game Design
- Topic: New ideas to improve the game
- Replies: 5
- Views: 1300
New ideas to improve the game
Hi everyone. I'm working on some graphic improvements of the game. FreeOrion is a nice project. To make it better, simply enter graphic content and simple animations to make the game more dynamic and rewarding for the player. Here is my list of ideas: - avatar of the races, similar to the animated p...
- Sun Jul 23, 2017 11:36 pm
- Forum: Translations
- Topic: Italian Translation
- Replies: 27
- Views: 18780
Re: Italian Translation
Hi everyone! I have proposed myself as a new official translator for the Italian language. I recently sent my first commit on github with the first corrections to the text. I completed the 100% game translation (some strints were not translated yet), I will be happy to follow the project and transla...