Search found 6 matches

by Laccase
Wed Jul 27, 2005 6:02 am
Forum: Other Game Design
Topic: Planet climates
Replies: 77
Views: 15934

Found this webpage http://home.comcast.net/%7ebrons/NerdCo ... n/Key.html listing planet types. Also available at the site, is a neat Solar System Generator program http://home.comcast.net/%7ebrons/NerdCo ... arGen.html
by Laccase
Wed Jul 20, 2005 4:58 am
Forum: Strategy Games
Topic: Instructive (brief) preview of Civ IV at Gamespot
Replies: 5
Views: 3678

Instructive (brief) preview of Civ IV at Gamespot

I feel bad for starting a thread just to post a link to a preview article at Gamespot http://www.gamespot.com/pc/strategy/civilizationiv/preview_6129411.html but I think its very interesting to see how the Civ IV developers handle game balance issues, micromanagement, religion and multiplayer etc. T...
by Laccase
Mon Jul 18, 2005 12:13 am
Forum: Audio
Topic: A source of inspiration...
Replies: 15
Views: 10029

Hey guys, check this website out http://www.archive.org/audio/collection ... urce_audio. Apparently, its an archive of open source music. Theres some good songs that could be used as inspiration or if I'm not mistaken, can be used directly.
by Laccase
Tue Jul 05, 2005 4:20 am
Forum: Other Game Design
Topic: The Basics of Ship Combat
Replies: 100
Views: 18813

This might be slightly off-tangent of the current discussion, so I'll apologize in advance. I like Utilae's Detection/Stealth idea. If this is implemented, it will open up some new possible tactical options if we could arrange our ships on the map prior to battle . Has anyone played the Total War se...
by Laccase
Fri Jul 01, 2005 6:34 am
Forum: Other Game Design
Topic: The Basics of Ship Combat
Replies: 100
Views: 18813

Hi Dreamer, I think shields were mentioned in Part II of the article. The link is on the right-hand side bar of the page. Its under the "magnetic fields" and the "electrostatic defense field". BTW, I agree with many of the points raised by Impaler and METhomas. I want my super-du...
by Laccase
Thu Jun 30, 2005 11:02 am
Forum: Other Game Design
Topic: The Basics of Ship Combat
Replies: 100
Views: 18813

Decloak! (Cue cool Star Trek decloaking SFX) Hi, I'm new here though I've been lurking for almost a year. I've finally decided to decloak when I've come across this gem from http://www.strangehorizons.com/2005/20050606/hunter-1-a.shtml . I know the forum's policy on Realism (TM) but its worth a loo...