Search found 157 matches

by JonCST
Sun Jan 19, 2020 4:10 am
Forum: General Discussion
Topic: Disable automatic adding of designs
Replies: 8
Views: 505

Re: Disable automatic adding of designs

Yes, there currently seems no better way than mark automatic designs as obsolete one by one which is time consuming and pretty annoying In folder scripting/ship_designs you should find most of the pre-defined ships, which could be renamed or altered. You might want to check the README file first. Jon
by JonCST
Fri Dec 06, 2019 2:31 pm
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 5235

Re: Sixth game on the multiplayer slow game server (0.4.9)

Oh, also:
Oberlus wrote:
Fri Dec 06, 2019 10:33 am
[...] their outstanding diplomacy didn't work out.
I'm pretty sure i never claimed to be good at it. I literally posted "diplomacy is hard".

Jon
by JonCST
Fri Dec 06, 2019 2:29 pm
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 5235

Re: Sixth game on the multiplayer slow game server (0.4.9)

Oberlus wrote:
Fri Dec 06, 2019 10:33 am
[...] Hard to understand!
In spite of you claiming it's nothing personal, you're making it sound awfully personal.

I'm out of the game now. That should be the end of it.

Jon
by JonCST
Fri Dec 06, 2019 1:04 am
Forum: General Discussion
Topic: Multiplayer slow game server
Replies: 540
Views: 84906

Re: Multiplayer slow game server

Wow, Oberlus, you're good at this diplomacy stuff. That is not sarcastic. By posting your impression of our exchange, you're influencing people's opinions for many games into the future. All i'll say in my own defense is: 1) Yes, one does have to notify the owner of a planet of one's intentions befo...
by JonCST
Thu Dec 05, 2019 3:01 pm
Forum: General Discussion
Topic: Multiplayer slow game server
Replies: 540
Views: 84906

Re: Multiplayer slow game server

just an excuse for the betrayal "Betrayal" is an interesting word choice there. It would seem a more appropriate word if i had pretended to remain allied with you, and manipulated you into a situation to your detriment. Instead, i openly broke the alliance. And, personally, i cannot see that doing ...
by JonCST
Thu Dec 05, 2019 12:45 am
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 5235

Re: Seventh game on MPSGS

Perhaps we should start a new topic? For next game, could we do ring-shape galaxy and one of the following? No alliances allowed, only peace. Every empire can have maximum 1 ally. If we want to take this to the extreme: No natives No monsters No specials No communication It'll be just like playing a...
by JonCST
Thu Dec 05, 2019 12:20 am
Forum: General Discussion
Topic: Multiplayer slow game server
Replies: 540
Views: 84906

Re: Multiplayer slow game server

Oberlus wrote:
Wed Dec 04, 2019 9:24 pm
[...] 10 minutes tops if we don't get into complex diplomacy backstabbing.
Backstabbing is simple. Allying is complex.

j
by JonCST
Wed Dec 04, 2019 1:35 am
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 5235

Re: Sixth game on the multiplayer slow game server (0.4.9)

swaq wrote:
Tue Dec 03, 2019 9:19 pm
:arrow: Diplomacy is hard...
Indeed.

J
by JonCST
Mon Dec 02, 2019 2:20 pm
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 5235

Re: Sixth game on the multiplayer slow game server (0.4.9)

Each detection level you get gives you +20, so two levels of detection can't cancel out three levels of stealth, so I think your calculations are wrong. One level of detection cancels out one level of stealth. One level of detection plus Lighthouse (IL) cancels out 2 levels of stealth. Copped/paste...
by JonCST
Mon Dec 02, 2019 3:07 am
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 5235

Re: Sixth game on the multiplayer slow game server (0.4.9)

Especially now that stealth carriers have (possibly rightly) been nerfed What nerf are you talking about? It has been published that a change was made so that stealth carriers are only stealthy on turns/rounds when they do not do either of: 1) fire one or more weapons 2) launch one or more fighters...
by JonCST
Mon Dec 02, 2019 1:14 am
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 5235

Re: Sixth game on the multiplayer slow game server (0.4.9)

alleryn wrote:
Mon Dec 02, 2019 12:57 am
[...] i think that would be called "no communications" not "no in-game communications".
[/quote]

The former is a social convention, the latter is a server setting.

:)

J.
by JonCST
Sun Dec 01, 2019 11:41 pm
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 5235

Re: Sixth game on the multiplayer slow game server (0.4.9)

alleryn wrote:
Sun Dec 01, 2019 10:56 pm
[...] but i don't think no in-game communications makes any reasonable sense.
[/quote]

Much like the "no alliances" setting, it's a possible way to play the game. Only makes sense if there's no out-of-game communication as well, though.

Jon
by JonCST
Sun Dec 01, 2019 11:35 pm
Forum: Play-Testing Feedback
Topic: Bringing down planetary barrier shields?
Replies: 3
Views: 823

Re: Bringing down planetary barrier shields?

alleryn wrote:
Sun Dec 01, 2019 10:59 pm
Yes, please include a screenshot or save file.

Another possibility is that your fleet is set to passive instead of aggressive mode. (Can happen if you merge your battle fleet into your troop fleet, for example).
I all too often resemble this remark....

:(
by JonCST
Sun Dec 01, 2019 11:33 pm
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 5235

Re: Sixth game on the multiplayer slow game server (0.4.9)

Stealth for ships gives you first strike [...] Planetary stealth: cheapest and easiest defense [...] While that's true in theory, the times i've tried it against Real People, the RP required to get stealth has meant being at a disadvantage in armor, weapons, and production. ,[...] you don't need to...
by JonCST
Sun Dec 01, 2019 10:38 pm
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 5235

Re: Sixth game on the multiplayer slow game server (0.4.9)

Dumb question: are you also proposing no-in-game-communications? No that seems pointless. It's extremely easy to communicate out-of-game (probably easier than communicating in-game). That's one of the problems with the current implementation of the "chat". But, if the person setting up the game inc...