Search found 319 matches

by MikkoM
Sat Aug 13, 2016 11:21 pm
Forum: Strategy Games
Topic: Master of Orion Reboot (Wargaming)
Replies: 19
Views: 2599

Re: Master of Orion Reboot (Wargaming)

http://forum.masteroforion.com/index.php?/topic/1880-release-date-and-post-release-plans/ So now Wargaming is releasing this obviously still incomplete (just check the developer comments) and very average space 4X game on August 25th. :( Personally I can say that I couldnt be more disappointed with...
by MikkoM
Wed Aug 03, 2016 6:13 pm
Forum: Strategy Games
Topic: Master of Orion Reboot (Wargaming)
Replies: 19
Views: 2599

Re: Master of Orion Reboot (Wargaming)

Heh, personally I'm a strategy game fan and I'm quite happy to have no tactical combat at all in this game , but I can definitely see the appeal of having games that allow for such things. It's just not somethign that any of us have the ability to code for (and as basically Balance lead getting the...
by MikkoM
Tue Aug 02, 2016 3:06 pm
Forum: Strategy Games
Topic: Master of Orion Reboot (Wargaming)
Replies: 19
Views: 2599

Re: Master of Orion Reboot (Wargaming)

I really wonder, are there so few people out there who prefer well designed, high quality games that the effort of making such games doesn't pay off? I mean, imagine what FO could be if we had only a tenth of the resources MOO CTS has... of course, an open source game wouldn't get that kind of fund...
by MikkoM
Sat Jul 23, 2016 9:17 am
Forum: Strategy Games
Topic: Master of Orion Reboot (Wargaming)
Replies: 19
Views: 2599

Re: Master of Orion Reboot (Wargaming)

One thing that I find very ironic is, for all these years the FreeOrion project has had good leadership that has carefully considered the pros and cons of game design decisions, but it has lacked the necessary funds/people`s time to reach completion. Whereas with Wargaming`s support this new Master ...
by MikkoM
Mon Apr 11, 2016 10:44 pm
Forum: Off-Topic
Topic: Coconut-carrying octopus
Replies: 11
Views: 4100

Re: Coconut-carrying octopus

Scary things those octopuses. In the Trith topic there was already some talk about them having quite similar eyes as we humans have, and now they have portable houses too. What’s next? Land vehicles and weapons? :shock: Our days as the dominant species here on Earth might be numbered. :wink: Well p...
by MikkoM
Sun Apr 10, 2016 3:29 pm
Forum: Strategy Games
Topic: Master of Orion Reboot (Wargaming)
Replies: 19
Views: 2599

Re: Master of Orion Reboot (Wargaming)

Vezzra wrote:Oh, look who's dropping by... :D
I have always been here.

Well not quite, but have been visiting at least from time to time still. :)
by MikkoM
Sat Apr 09, 2016 2:39 pm
Forum: Strategy Games
Topic: Master of Orion Reboot (Wargaming)
Replies: 19
Views: 2599

Re: Master of Orion Reboot (Wargaming)

The new Master Of Orion has been in early access phase for sometime now (as far as I know you can try it out by buying the game on Steam). It also has an active discussion forum of fellow MOO enthusiasts here: http://forum.masteroforion.com/ Where you can provide creative feedback and ideas for the ...
by MikkoM
Mon Jun 04, 2012 12:11 am
Forum: Other Game Design
Topic: Removing Minerals?
Replies: 19
Views: 641

Re: Removing Minerals?

I'm concerned that before the addition of Trade and/or Influence, removing minerals will too greatly decrease the focus options -- there would generally only be 2. I am nowadays so far behind on what is currently happening in here that can`t comment anything in detail, but seeing the current pace o...
by MikkoM
Sun Apr 08, 2012 8:06 pm
Forum: Scripting & Balancing
Topic: Diversifying Species
Replies: 75
Views: 2113

Re: Diversifying Species

...i've upped the total number of playable species to 12... Unless there's a compelling reason, I'd like to keep the total playable species to 10 or less, and perhaps closer to 8. Having too many options to chose from makes things quite intimidating for players, leading to decision paralysis. Fewer...
by MikkoM
Sun Apr 08, 2012 7:37 pm
Forum: Other Game Design
Topic: Removing Food?
Replies: 145
Views: 1756

Re: Removing Food?

...and there was great confusion :?: But for now a few questions about this: A planet set to the farming focus contributes to the population of adjacent colonies according to three factors: How are the adjacent colonies defined? Are they star systems that are linked to the food producing planet by s...
by MikkoM
Fri Feb 03, 2012 1:07 pm
Forum: FreeOrion Project
Topic: RSS feed and autoemail capabilities to Latest News?
Replies: 3
Views: 526

Re: RSS feed and autoemail capabilities to Latest News?

Is the Latest News box then somehow fundamentally different than this page...

http://www.freeorion.org/index.php/Spec ... entChanges

...which seems to have some sort of Atom feed attached to it?
by MikkoM
Fri Feb 03, 2012 12:30 pm
Forum: FreeOrion Project
Topic: RSS feed and autoemail capabilities to Latest News?
Replies: 3
Views: 526

RSS feed and autoemail capabilities to Latest News?

Would it be difficult to attach RSS feed and automatic email notification options to the Main Page`s Latest News section? This could make it easier for people who are interested in FreeOrion to receive news about new releases and other major events, and if these features could be made to take their ...
by MikkoM
Fri Feb 03, 2012 11:50 am
Forum: Other Game Design
Topic: Removing Food?
Replies: 145
Views: 1756

Re: Removing Food?

...and stockpiling quirks with the current blockading system would also mostly disappear. After quickly reading this thread through, it seems that there must be some very serious problems with the stockpiling and blockade systems, as the empire wide food distribution system is suggested to be repla...
by MikkoM
Sun Nov 13, 2011 1:34 am
Forum: Scripting & Balancing
Topic: New Monsters vs MoO Monsters names
Replies: 5
Views: 786

Re: New Monsters vs MoO Monsters names

So far we've followed the example in using real words to describe our monsters: "Krill" and "Dragon", rather than "B'gorthian Snogwarbler"-- something i'd want to do anyway to make FO more accessable. You would want to do which one? Use real words or use those made up names? (Or possibly even divid...
by MikkoM
Sun Nov 13, 2011 1:07 am
Forum: Graphics
Topic: Galaxy type thumbnails
Replies: 2
Views: 1026

Re: Galaxy type thumbnails

I can`t really see a big difference between these two images... http://www.freeorion.org/forum/download/file.php?id=1135 http://www.freeorion.org/forum/download/file.php?id=1137 ...(they both look like rings to me). And as for the irregular galaxy images, is there even a very informative way to show...