Happy holidays all
What was this huge trafficload that shut us down for few days? where was it from?
Search found 285 matches
- Mon Dec 27, 2004 7:17 pm
- Forum: General Discussion
- Topic: Holidays!
- Replies: 8
- Views: 3137
- Wed Dec 08, 2004 8:57 am
- Forum: Graphics
- Topic: Needed suggestion for tech-screen UI
- Replies: 151
- Views: 42431
- Mon Dec 06, 2004 8:04 am
- Forum: Other Game Design
- Topic: Ship Designs
- Replies: 18
- Views: 4628
How I'm looking it now, Graphically I stand for pre-modelled, static 3D-shipmodels. Just because I rather see very well designed and polished spaceships, than have quite certainly messier looking dynamic models. If I had a crazy budget and slaves to spare, I would love to see something like city-of-...
- Sun Dec 05, 2004 8:03 am
- Forum: Graphics
- Topic: Needed suggestion for tech-screen UI
- Replies: 151
- Views: 42431
- Mon Nov 29, 2004 8:37 pm
- Forum: Graphics
- Topic: Needed suggestion for tech-screen UI
- Replies: 151
- Views: 42431
saw them and I liked the immersive background picture with scientists and stuff. But it dindt define much how the tech tree should be shown.. I think split to under research/possible to research/already researched and subdivisions for each category works better than dividing them to theoretical, tec...
- Mon Nov 29, 2004 5:13 am
- Forum: Graphics
- Topic: Needed suggestion for tech-screen UI
- Replies: 151
- Views: 42431
Needed suggestion for tech-screen UI
Gentlemen, Time to work this out, our programmers need things to do. I'll do my sketches on next weekend based on stuff discussed here, so collect your thoughts :) In how many parts screen should be divided? How to visualise technology images - realtime 3d or stills and with how big resolution? How ...
- Mon Nov 22, 2004 10:35 am
- Forum: Graphics
- Topic: 0.3 graphics summary / sidepanel revision
- Replies: 307
- Views: 76078
Good comments. Noelte that vertical line idea is very good one. Weakness of those not-chosen resources is because of my poor lcd-monitor, will be fixed when on better monitor. Breadman, I like the clarity and touch but it needs more thought - also you have to show somewhere if balanced focus is chos...
- Mon Nov 22, 2004 1:10 am
- Forum: Graphics
- Topic: 0.3 graphics summary / sidepanel revision
- Replies: 307
- Views: 76078
- Sun Nov 21, 2004 10:42 pm
- Forum: Graphics
- Topic: 0.3 graphics summary / sidepanel revision
- Replies: 307
- Views: 76078
something to show at least ./
Been very busy week, anyway, here's updated sketch on sidepanel/planet info. I'm quite happy with the layout. Those bars under resource values are their meter-values. brightest is the current, then the current max and then space for it to grow. Should grown expotentially (bar moves smaller amounts w...
- Sat Nov 20, 2004 8:10 pm
- Forum: Other Game Design
- Topic: Tech tree - other dimension (probability)
- Replies: 36
- Views: 6976
Hi and welcome. Breadman is currently working on new stars for 0.3 (btw, how are you doing with them?) and I'm working with sidepanel and new UI theme. I just have to get my move arranged, still much unpacking and organising to do, on next week you'll have new sketches to see, I promise :) Wait a li...
- Wed Nov 03, 2004 8:18 pm
- Forum: Graphics
- Topic: 0.3 graphics summary / sidepanel revision
- Replies: 307
- Views: 76078
Busy as well in IRL for week or so, arrenging a move here, with new net-connection and such. but slightly updated skecth.. http://users.evtek.fi/~k0201783/freeorion/03uidesign08.jpg I really like the layout, style and exact details to be decided, with or without metal borders. I also will consider s...
- Fri Oct 29, 2004 10:50 pm
- Forum: Story
- Topic: General Discussion
- Replies: 38
- Views: 38097
- Thu Oct 28, 2004 4:05 pm
- Forum: Story
- Topic: General Discussion
- Replies: 38
- Views: 38097
About races in general, early thoughts. Graphilly are some archtypes that I would like to use. Important: stone-biologic-mechanical-insect and then fish/flying-lizard?-energy-cyborg .. or combinations of thoselike stone-energy, or mechanical-insect races. We have at least shiptypes: low-tech metal, ...
- Thu Oct 28, 2004 8:06 am
- Forum: Story
- Topic: kangisha - artwork included, requesting story
- Replies: 17
- Views: 8488