Search found 212 matches

by Nagilum
Sat Feb 15, 2014 7:47 pm
Forum: Compile
Topic: building on FreeBSD
Replies: 41
Views: 4783

Re: building on FreeBSD

locale says: LANG= LC_CTYPE="C" LC_COLLATE="C" LC_TIME="C" LC_NUMERIC="C" LC_MONETARY="C" LC_MESSAGES="C" LC_ALL= There are no options for the port that would seem to be related. So I guess I should rebuild boost with something like: LANG=en_US.UTF-8 LC_CTYPE="en_US.UTF-8" LC_COLLATE="en_US.UTF-8" L...
by Nagilum
Sat Feb 15, 2014 6:26 pm
Forum: Compile
Topic: building on FreeBSD
Replies: 41
Views: 4783

Re: building on FreeBSD

Compiling with gcc48 now hits this error: [ 74%] Building CXX object server/CMakeFiles/freeoriond.dir/__/universe/PythonUniverseGenerator.cpp.o In file included from /usr/local/include/boost/date_time/gregorian/parsers.hpp:13:0, from /usr/local/include/boost/date_time/gregorian/gregorian.hpp:34, fro...
by Nagilum
Sat Feb 15, 2014 11:56 am
Forum: Compile
Topic: building on FreeBSD
Replies: 41
Views: 4783

Re: building on FreeBSD

Since clang is the default compiler on FreeBSD it doesn't really seem feasible to demand that all dependencies be build using gcc since that would also entail that all other packages on the system that depend on any of FO's dependencies would also have to be build using gcc. I might set up a jail wh...
by Nagilum
Thu Feb 13, 2014 11:19 pm
Forum: Programming
Topic: FSM Assertions
Replies: 37
Views: 2425

Re: FSM Assertions

I no longer get the error if I just close out the main menu screen, but if I start up a game and close it out without going back to the main menu, then I still get the error message. Confirmed. With svn6891 I don't see the assertion any more. :) Naglium, was that just from the main menu, or did you...
by Nagilum
Thu Feb 13, 2014 10:49 am
Forum: Programming
Topic: FSM Assertions
Replies: 37
Views: 2425

Re: FSM Assertions

Confirmed.
With svn6891 I don't see the assertion any more. :)
by Nagilum
Wed Feb 12, 2014 6:28 pm
Forum: Programming
Topic: FSM Assertions
Replies: 37
Views: 2425

Re: FSM Assertions

Geoff the Medio wrote: Also, Nagilum mentions earlier that he gets the assertion even if just starting the game (fullscreen) then exiting from the main menu, without starting a game.
Yes and that is still the case (also with the suggested changes).
by Nagilum
Tue Feb 11, 2014 4:38 pm
Forum: Programming
Topic: FSM Assertions
Replies: 37
Views: 2425

Re: FSM Assertions

I tried both and I'm afraid they made no difference. (even combined)
by Nagilum
Tue Feb 04, 2014 10:36 pm
Forum: Support
Topic: Installation in 12.04 LTS
Replies: 13
Views: 1399

Re: Installation in 12.04 LTS

Ok, rebuild svn6830 for the Precise Penguin (Ubuntu 12.04) and uploaded to the repo.
Please test.
by Nagilum
Tue Feb 04, 2014 8:40 pm
Forum: Support
Topic: Installation in 12.04 LTS
Replies: 13
Views: 1399

Re: Installation in 12.04 LTS

I see. Will rebuild.
by Nagilum
Sun Feb 02, 2014 7:30 pm
Forum: Support
Topic: Installation in 12.04 LTS
Replies: 13
Views: 1399

Re: Installation in 12.04 LTS

Even the ImageMagick on there can't handle .ico files. m). FYI: the default/data/art/icons/ directory contains freeorion icons (FO_Icon_*x*.png) in all sizes and colors… well at least sizes. Maybe that helps you a bit with packaging. Good idea! Doesn't completely free us from using ImageMagick but ...
by Nagilum
Sun Feb 02, 2014 6:19 pm
Forum: Support
Topic: Installation in 12.04 LTS
Replies: 13
Views: 1399

Re: Installation in 12.04 LTS

Ok, in that case I'll upload builds to my repo, but I won't do that regularly as these are somewhat painful to build as everything is so out-of-date. Even the ImageMagic on there can't handle .ico files. m).
You'll need to install a few more dependencies from my repo - hence the repo.
by Nagilum
Sun Feb 02, 2014 7:51 am
Forum: Compile
Topic: cppcheck svn6612
Replies: 17
Views: 3112

Re: cppcheck svn6612

+[UI/Sound.cpp:104]: (error) Mismatching allocation and deallocation: array +[UI/Sound.cpp:107]: (error) Mismatching allocation and deallocation: array +[UI/Sound.cpp:110]: (error) Mismatching allocation and deallocation: array +[UI/Sound.cpp:363] -> [UI/Sound.cpp:371]: (error) Iterator 'it' used a...
by Nagilum
Sat Feb 01, 2014 10:32 pm
Forum: Support
Topic: Installation in 12.04 LTS
Replies: 13
Views: 1399

Re: Installation in 12.04 LTS

Is this still an issue?
by Nagilum
Sat Feb 01, 2014 10:23 pm
Forum: Compile
Topic: cppcheck svn6612
Replies: 17
Views: 3112

Re: cppcheck svn6612

[client/human/chmain.cpp:93]: (error) Invalid number of character ({) when these macros are defined: ''. [client/human/chmain.cpp:93]: (error) Invalid number of character ({) when these macros are defined: 'OGRE_STATIC_LIB'. [client/human/chmain.cpp:93]: (error) Invalid number of character ({) when...
by Nagilum
Sat Feb 01, 2014 10:47 am
Forum: Compile
Topic: cppcheck svn6612
Replies: 17
Views: 3112

Re: cppcheck svn6612

-svn 6773 +svn 6790 [Empire/Empire.cpp:2189]: (error) Dangerous iterator comparison using operator< on 'std::deque'. [GG/src/GIL/extension/io/io_error.hpp:42]: (error) Resource leak: fp -[UI/Sound.cpp:265] -> [UI/Sound.cpp:273]: (error) Iterator 'it' used after element has been erased. +[UI/Sound.c...