Search found 344 matches

by kroddn
Tue Mar 25, 2008 8:32 am
Forum: Support
Topic: [LINUX] Segmentation Fault
Replies: 22
Views: 3967

Re: convincing GiGi to build with other gcc

I have to revoke my previous statements. Since the latest svn-commits I encounter the same problem, which i cannot traceback. #0 0xb723883f in memcpy () from /lib/libc.so.6 #1 0xb78171d7 in ?? () from /usr/lib/libGL.so.1 #2 0xb624fcec in ?? () #3 0x00000000 in ?? () If reproduceably occurs if you st...
by kroddn
Tue Mar 25, 2008 7:52 am
Forum: Compile
Topic: "GL/gl.h" header not found
Replies: 36
Views: 4092

Re: "GL/gl.h" header not found

I never encountered those problems on Ubuntu.

Your "solvation" to that problem does not solve it, because you did not find the source of your problem. The PI-defines are part of graphviz.

Maybe this problem is related to a wrong "graphviz". Can you have a look at it?

Code: Select all

dpkg -l graphviz
by kroddn
Tue Mar 25, 2008 7:38 am
Forum: Support
Topic: [LINUX] Segmentation Fault
Replies: 22
Views: 3967

Re: convincing GiGi to build with other gcc

I think this has nothing to do with the topic you postet into? Maybe this can be move to a better position. If this error is reproducable, would you build FO with debugging-symbols? And maybe you could try this strace -o /tmp/freeorion.strace ./freeorion If possible, upload the file /tmp/freeorion.s...
by kroddn
Tue Mar 25, 2008 7:31 am
Forum: Compile
Topic: API Error
Replies: 6
Views: 1848

Re: API Error

I don't think that running on a amd64-kernel does make much difference. Is $HOME/freeorion the directory where you compiled the app, or is it an installation-path. If the latter, try running the app inside the source-directory. You could try to run the statically linked version, see here: http://psi...
by kroddn
Sun Mar 23, 2008 10:22 pm
Forum: Compile
Topic: "GL/gl.h" header not found
Replies: 36
Views: 4092

Re: "GL/gl.h" header not found

Did you answer the question if you did a "scons install" inside the GG subdir?

(if you use --with-gg=./GG you will not have to do install)
by kroddn
Sun Mar 23, 2008 7:00 am
Forum: Compile
Topic: "GL/gl.h" header not found
Replies: 36
Views: 4092

Re: "GL/gl.h" header not found

I removed all my old GiGi stuff then cleaned the compile directory, reran the config, rebuilt, and reinstalled. Still not working. I also tried changing the with_gg_include to ./GG, ./GG/src ./GG/GG, /usr/local/include, and /usr/local/include/GG. I also tried changing with_gg_libdir to ./GG, /usr/l...
by kroddn
Thu Mar 20, 2008 10:10 am
Forum: Programming
Topic: extending Multi-Language-Support
Replies: 17
Views: 2962

Re: extending Multi-Language-Support

Exactly that is the reason why I suggested these extensions. It would be easier to see changes if done this way. @tzlaine: I already postet a bug-report, and also posted all information I got. There is NO error-message from boost. /Edit: maybe there's a std::cerr somewhere which does not end with a ...
by kroddn
Wed Mar 19, 2008 4:59 pm
Forum: Programming
Topic: extending Multi-Language-Support
Replies: 17
Views: 2962

extending Multi-Language-Support

Hello there, today I worked on ger_stringtable.txt, because the game did not start any more when choosing this table. So, I have some ideas for extending the code: the API should do a failback and load strings from eng_stringtable.txt, if a text is not found in the translation. That avoids crashes. ...
by kroddn
Wed Mar 12, 2008 10:55 am
Forum: Compile
Topic: building rpm-package of gigi fails
Replies: 8
Views: 1175

Re: building rpm-package of gigi fails

It would be better to statically link GiGi instead of delivering them with the rpm. GiGi can easyly be built with "scons configure dynamic=no", but building freeorion with GiGi linked statically is not that easy. Maybe you can take a look at the scripts I use for generating a statically linked versi...
by kroddn
Tue Mar 11, 2008 7:04 am
Forum: Compile
Topic: Install GiGi with checkinstall ?
Replies: 2
Views: 892

Re: Install GiGi with checkinstall ?

Seems that you have installed GiGi before using "scons install" without checkinstall. The symlink already exists and therefore cannot be overwritten. I am not quite sure if this can be seen as a bug. Try "scons uninstall" or delete /usr/local/lib/libGiGi* and /usr/local/include/GG/, then run checkin...
by kroddn
Sat Mar 08, 2008 12:15 am
Forum: Programming
Topic: Statically linked Linux-version
Replies: 111
Views: 85566

Re: Statically linked Linux-version

loonycyborg is right. With "statically linked" I meant "almost all libs statically linked". The main libs, which should be available on modern distributions, can be linked dynamically.
by kroddn
Wed Mar 05, 2008 8:06 pm
Forum: Compile
Topic: lib-dependencies on linux - to much
Replies: 4
Views: 1136

Re: lib-dependencies on linux - to much

Passing -wl,--as-needed does indeed make thinkgs better. It lets the compiler choose which libs not to include.

I don't think it will be possible to extend scons that it can build statically. I had to compile many libs by my own to support statical versions, e.v. boost, graphviz etc.
by kroddn
Wed Mar 05, 2008 5:42 pm
Forum: Compile
Topic: lib-dependencies on linux - to much
Replies: 4
Views: 1136

Re: lib-dependencies on linux - to much

You cannot expect that everybody is able to get this managed. I don't wan't to get tipps how to work around the problems. And it seems that you did not read my posting very well - there ARE unneeded dependencies which will be put into the resulting binary. That can easyly be reduced by adding the pa...
by kroddn
Wed Mar 05, 2008 3:36 pm
Forum: Compile
Topic: lib-dependencies on linux - to much
Replies: 4
Views: 1136

lib-dependencies on linux - to much

Hello there, after a little discussion with Geoff the Medio and having some problems when building a statically linked version of FreeOrion for Linux, I tried to figure some things out. I think the actual situation does not allow most linux-users to run FreeOrion, as it is to complicated to build it...