Search found 205 matches

by Moriarty
Sat Oct 21, 2006 4:22 pm
Forum: Strategy Games
Topic: Space Empires V Demo
Replies: 14
Views: 4813

marhawkman wrote:Inner hull doesn't get damaged until the outer hull gets blown away.
It's been like this since.. well SE3 certainly (first one I played) and it worked back then. But its getting a little old now. At least IMHO.
by Moriarty
Fri Oct 20, 2006 10:34 am
Forum: FreeOrion Project
Topic: German Forum Name...
Replies: 1
Views: 2061

Good point.
If I went to a non-english forum I'd have some difficulty picking out which was English if it wasn't actually in English.
by Moriarty
Fri Oct 20, 2006 10:32 am
Forum: Strategy Games
Topic: Sword of the Stars demo
Replies: 108
Views: 32404

:( 3D map renders the strategic game (paper thin though it is) virtually unmanageable. I wouldnt mind, but since all combat etc takes place at stars, the 3d map doesnt add any strategic depth at all. Just out of interest, How do you find it unmanageable? Is it too hard to select planets and fleets,...
by Moriarty
Fri Oct 20, 2006 10:17 am
Forum: Strategy Games
Topic: Space Empires V Demo
Replies: 14
Views: 4813

I thought the SE games were very well renouned on their modability. Either you made a snaffu or they're ensureing that you can't mod the demo into a more complete game. One important note is that they are very good with patches - see: http://www.malfador.com/se4dwngp.html and you'll note there are 8...
by Moriarty
Fri Oct 20, 2006 10:02 am
Forum: Strategy Games
Topic: Star Wolves 2 Demo
Replies: 9
Views: 4041

I played Star Wolves (the original) and I think it is an awesome game. It's a mixture between an rpg and rts space combat (with the option to pause at any time). I haven't played the Star Wolves 2 demo yet, but I think the game will be even better, as you will have much more freedom than you had in...
by Moriarty
Wed Oct 18, 2006 8:06 pm
Forum: Strategy Games
Topic: Star Wolves 2 Demo
Replies: 9
Views: 4041

Star Wolves 2 Demo

Star Wolves is a "Tactical Space-based RPG", rather than a 4x, but I'll post it here because its got a lot of character. Screenshots and spiel about SW2. You can get the English demo here Though there are plenty of places that have it so you may be better googling for it to find a closer mirror (the...
by Moriarty
Wed Oct 18, 2006 7:56 pm
Forum: Strategy Games
Topic: Space Empires V Demo
Replies: 14
Views: 4813

What limits does it impose compared to the full game?
by Moriarty
Mon Oct 16, 2006 6:49 pm
Forum: Graphics
Topic: Better Galaxy-map stars
Replies: 71
Views: 17950

Yea, let's fire tzlaine and find someone more "talented".
heheh
j/k of course. ;)
by Moriarty
Mon Oct 16, 2006 6:43 pm
Forum: Strategy Games
Topic: the Ur-Quan Masters
Replies: 7
Views: 5185

You're right. I'm probably half-way through by now and I've only enountered one (obscure) bug. Personally I'd number it 0.9 not 0.5.

And the one I've played before would have been star-control 3 then as this is SC2. Both are excellent games and I see why these folks wanted to re-incarnate SC2.
by Moriarty
Mon Oct 16, 2006 6:40 pm
Forum: Strategy Games
Topic: Sword of the Stars demo
Replies: 108
Views: 32404

Seconded. The basic idea is GREAT! But the implementation falls short. the randomization is more annoying than anything else I suspect this is becaue they don't _seem_ to have that many techs. You've got four types of each weapon, a couple of industrial upgrades, Couple of engine upgrades and 3 lev...
by Moriarty
Thu Oct 12, 2006 4:51 pm
Forum: Strategy Games
Topic: Sword of the Stars demo
Replies: 108
Views: 32404

Even once the battle is loaded and your ships have arrived, there is a 10 second or so pause before you can actually do anything. The same thing happens when loading a game, or indeed after every turn in the strategy map. Something very inefficient is going on somewhere. Really? I've had the long l...
by Moriarty
Wed Oct 11, 2006 7:00 pm
Forum: Strategy Games
Topic: the Ur-Quan Masters
Replies: 7
Views: 5185

Last time I tried it I had no idea what was going on (and I have played Star Control (not sure which one, 2 or 3)). Is it better now - as in is there actually a game in there or is it like FO = unplayable in present form?
by Moriarty
Wed Oct 11, 2006 6:56 pm
Forum: Strategy Games
Topic: Sword of the Stars demo
Replies: 108
Views: 32404

1) If you play Liir or Tarka you can do deep space interception of any race that is NOT human. It's possible to intercept with Hivers (I've done it - the target fleet was out of fuel which is how I caught it :) ) and I'd image humans too as they can do sub-light travel. So everyone can do space com...
by Moriarty
Sun Oct 08, 2006 2:06 pm
Forum: Strategy Games
Topic: Sword of the Stars demo
Replies: 108
Views: 32404

Having now played it, I must agree that a fully 3d starmap is a royal pain. At least the way these guys have it. Plus their information GUI's are all overly difficult to use IMHO. Want to find a single ship type? At best it's unintuitive (how am I supposed to know that clicking on a field in the pla...
by Moriarty
Fri Oct 06, 2006 5:43 pm
Forum: Design Archive
Topic: Feature Request: System & Planet names
Replies: 54
Views: 40098

Edison (as found on your list) wasn't a scientist, he was an inventor. Sublte difference. Your Greek Pantheon list is also a little out of whack: http://en.wikipedia.org/wiki/List_of_Greek_mythological_figures - you don't have Ares on there for one thing. Personally I'd skip using the Roman Panetheo...