Search found 33 matches
- Fri Mar 14, 2008 4:50 pm
- Forum: Other Game Design
- Topic: AI high level strategy creator
- Replies: 4
- Views: 1039
Re: AI high level strategy creator
An AI which completely mimics your playing completely should be nearly impossible, even an AI just reading your general style of playing is bound to be some hard work, which could take a long time. But there is simply no necessity. If we let an AI take over for the player, it shouldn't be that much ...
- Thu Mar 13, 2008 9:13 pm
- Forum: Programming
- Topic: production AI
- Replies: 9
- Views: 2248
Re: production AI
:arrow: Step 4: Create all different kinds of production queues and look which one meets the current demands best. The AI could much like a human player intelligently choose different items and put them on the prod queue. However, for now I would recommend a more CPU-consuming, but complete algorit...
- Wed Mar 12, 2008 12:06 pm
- Forum: Programming
- Topic: Where do you want me?
- Replies: 3
- Views: 1272
Where do you want me?
First of all excuse my english, it is not my first language and has indeed gotten a bit rusty, because I was in "read-only mode" nearly all the time since school two years ago. Since I found no introductory thread, only threads where people made their own, because they were also unable to ...