Search found 205 matches

by Moriarty
Wed Sep 03, 2003 3:14 pm
Forum: Graphics
Topic: A New Ship Design
Replies: 15
Views: 3842

Capitols probably are supported.
Spaces won't be. Use undercores ( _ ) instead of them.
by Moriarty
Wed Sep 03, 2003 3:11 pm
Forum: Programming
Topic: The Future of FreeOrion
Replies: 18
Views: 3572

You could consider using smilies/emoticons when writing messages. That way there would be much less room for mis-interpretation. They work for me. Being british, I use British humour, which generally comes across as very sarcasic to americans... So i have to put lots of smilies in to try not to offe...
by Moriarty
Wed Sep 03, 2003 2:51 pm
Forum: Story
Topic: Story Board Brainstorming Sink
Replies: 69
Views: 16301

That sounds distinctly like a very funny star-trek character..
U even use the same letter to name it. :)
by Moriarty
Wed Sep 03, 2003 2:14 pm
Forum: Strategy Games
Topic: Moo2 vs Moo1
Replies: 77
Views: 67655

I never bother with missiles. Simply jump around using teleporter to skip them. :)

All u need is a BH-gen on a few small ships with teleporter, and give them enough initiative (or whatever it is) so they go first... Then it's all over for large stacks. :)
by Moriarty
Wed Sep 03, 2003 2:10 pm
Forum: Strategy Games
Topic: Use saved games?
Replies: 31
Views: 7518

Impaler: I run 98 on my comp, solely for the reason that most of my games actually work on it (compared with any more recent version of windows). I have considered getting a 'old' computer, however as i don't have a job at present, i have better things to invest money in. :) Pertaining to X-Com - Th...
by Moriarty
Tue Sep 02, 2003 12:57 am
Forum: Programming
Topic: The Future of FreeOrion
Replies: 18
Views: 3572

A suggestion relating to the peer-review thing.
Instead of each of u devs doing it (which apparently u arn't anyway :) ), assign some enthusiastic not-so-good C++ coders to over-look it.
That way all the code is looked over (if only by a semi-professional eye), and they get to learn stuff too.
by Moriarty
Tue Sep 02, 2003 12:40 am
Forum: Strategy Games
Topic: Moo2 vs Moo1
Replies: 77
Views: 67655

Daveyboy: The tech tree is more balanced. No uber-techs which dominate the game I'd disagree about the uber-techs... If a player gets the death-ray, and dumps a load of them onto a huge ship, there's nothing much that can stand up to them. Combined with a black-hole generator (for turning stack's of...
by Moriarty
Tue Sep 02, 2003 12:36 am
Forum: Strategy Games
Topic: Use saved games?
Replies: 31
Views: 7518

skdiw: There is a copy of x-com for windows... Doesn't have any of the EMS memory issues. Works' on my computer (and my computer resolutely refuses to believe there is such a thing as EMS memory :) )... U can download it from... dunno... kazaa has it. Technically if u already own a copy (which i do)...
by Moriarty
Tue Sep 02, 2003 12:28 am
Forum: Strategy Games
Topic: RTS games, how could they be made better?
Replies: 47
Views: 15995

I'm assuming u're refering to warcraft 3 (i've never seen those sorts of features in warcraft 2, which i've played extensivly)
by Moriarty
Tue Aug 26, 2003 1:42 pm
Forum: Story
Topic: The Sslith
Replies: 6
Views: 9342

I thought u'd take up my offer. ;) ohh, a grammatical error in my race, near Detrinlo. as explained (with a lack of clarity) "It's only appendage is a single Detrinlo that it uses to sense it's way around the world (using a combination of sonar, and infra-red), and for communication with other Sslit...
by Moriarty
Tue Aug 26, 2003 1:33 pm
Forum: Story
Topic: The Nocias
Replies: 20
Views: 7052

Float swim and fly? Thinking about it, the only things i can think of that do that on earth are certain diving birds. Note: if you find any terms in this post u're not sure off, use: http://labs.google.com/glossary to find them out. It's got definitions for everything!!! As to the oxygen thing... Ox...
by Moriarty
Tue Aug 26, 2003 3:27 am
Forum: Story
Topic: The Nocias
Replies: 20
Views: 7052

Aren't I lucky and, Privilaged... ;) As they grow older they are dying (like everyone else), but it doesn't affect their mental or physical fitness. I can't see how this could be possible. If something is dying, then it's deteriorating. That in turn means that it's functionality (in this case menta...
by Moriarty
Mon Aug 25, 2003 8:36 pm
Forum: Story
Topic: The Nocias
Replies: 20
Views: 7052

I've decided to pick holes in all future races, unless i'm taking a day off, or someone beats me to it... This race is first :) Let's see: a) The maximum age of one of these critters is 500. Nocias do not deteriorate as they grow older, their physical and mental fitness remains constant However if t...
by Moriarty
Mon Aug 25, 2003 8:00 pm
Forum: Strategy Games
Topic: Moo2 vs Moo1
Replies: 77
Views: 67655

No doubt, MOO1. Far less micro'ing. I hated having to do all those buildings on the planets in MOO2 (the auto-build thing was a complete waste of time). Everything in MOO1 was quicker to do: research, developing a planet, building a fleet, designing ships, etc. The best thing about MOO2 i can think ...
by Moriarty
Mon Aug 25, 2003 7:53 pm
Forum: Strategy Games
Topic: RTS games, how could they be made better?
Replies: 47
Views: 15995

I'm a single-player type generally, so my primary concern is lack of replayability. Because generally everything the AI ever does against you is always going to stick to a bunch of rules that after a few games you can predict as well as day and night. Oh suppose my fave RTS would be Total Annihilati...