Search found 267 matches

by godel
Fri Dec 29, 2017 8:04 pm
Forum: General Discussion
Topic: non mobile ships, please do not dispatch
Replies: 4
Views: 1472

non mobile ships, please do not dispatch

I love the dispatch option for ships, it allows me to note what I planned to do with that ship turns later when it is built. But, as a precaution against foolishness (and I hope you are not strongly against such precautions) non mobile ships should not be dispatch-able. I do now understand that ever...
by godel
Sun Dec 03, 2017 7:54 pm
Forum: General Discussion
Topic: errors showing up, should I be concerned?
Replies: 10
Views: 6594

Re: errors showing up, should I be concerned?

I hope to get notification when this is noticed as I am not playing the game so to keep the situation where it can be further dissected.
by godel
Sat Dec 02, 2017 2:17 pm
Forum: General Discussion
Topic: visibility on lighthouse effect
Replies: 5
Views: 1117

Re: visibility on lighthouse effect

I like the toggle idea.
But anything would help.
Thanks for your support and votes.
by godel
Sat Dec 02, 2017 9:59 am
Forum: General Discussion
Topic: errors showing up, should I be concerned?
Replies: 10
Views: 6594

Re: errors showing up, should I be concerned?

This is a self extracting compressed file of AI logs.
Please get back to me if you need more files or if this does not work.
The extension exe is not allowed.
I will put together a non self extraction file.

also sent the save file.

Used WinRar to create that file.
by godel
Sat Dec 02, 2017 9:47 am
Forum: General Discussion
Topic: errors showing up, should I be concerned?
Replies: 10
Views: 6594

Re: errors showing up, should I be concerned?

i got one! C:\Users\Sean\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Sean_mine_0061_20171202_014403.sav AI_1: AI_Error: AI script error in "calculate_priorities": "Unable to find key in unordered_map." AI_1: AI_Error: AI script error in "assign_military_fleets_to_systems": "Unable to find key in u...
by godel
Mon Nov 27, 2017 12:55 am
Forum: General Discussion
Topic: controls, force all saved ships available
Replies: 11
Views: 1534

Re: controls, force all saved ships available

Thanks for the tip of rearranging the saved designs. I am now wondering if any of you realized that my little 'pound on the saved tab' practice was there for at least a few interations? And is now there now? Because it seems you are incorporating a feature that is partially there already. Well even ...
by godel
Fri Nov 24, 2017 4:28 am
Forum: General Discussion
Topic: errors showing up, should I be concerned?
Replies: 10
Views: 6594

Re: errors showing up, should I be concerned?

Thanks!
Yes I am using win 7.
Next time it happens I will check here.
I am going away to Loscon for the extended weekend.
by godel
Fri Nov 24, 2017 4:11 am
Forum: General Discussion
Topic: errors showing up, should I be concerned?
Replies: 10
Views: 6594

Re: errors showing up, should I be concerned?

The game goes on, and is not presently showing such.
And is playable even with such.
But I have seen red errors before, so it is just a matter of time.
If I get them, how do I access the AI files and the other files you want?
by godel
Thu Nov 23, 2017 3:46 pm
Forum: General Discussion
Topic: errors showing up, should I be concerned?
Replies: 10
Views: 6594

errors showing up, should I be concerned?

error in "assign_military_fleets_to_systems": "Unable to find key in unordered_map." Waiting for Other Players Begin Turn 107 Saving... Saved 1086257 bytes to file: C:\Users\Sean\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Sean_mine_0107_20171123_074043.sav AI_4: AI_Error: AI script error in "calc...
by godel
Wed Nov 22, 2017 3:53 am
Forum: General Discussion
Topic: controls, force all saved ships available
Replies: 11
Views: 1534

Re: controls, force all saved ships available

4.7.1 2017-09-03.120ffd9
by godel
Tue Nov 21, 2017 10:06 pm
Forum: General Discussion
Topic: AI possible solution
Replies: 2
Views: 733

Re: AI possible solution

Thanks!
by godel
Tue Nov 21, 2017 10:04 pm
Forum: General Discussion
Topic: ship selection list
Replies: 7
Views: 1183

Re: ship selection list

Thanks!
by godel
Tue Nov 21, 2017 9:58 pm
Forum: General Discussion
Topic: controls, force all saved ships available
Replies: 11
Views: 1534

Re: controls, force all saved ships available

I just reordered the finished ship list, exited, restarted, and examined that list.
It is back to where it was before reordering. No save noted. That was true of both the ships I created and the ships that come with the game.
by godel
Tue Nov 21, 2017 8:48 pm
Forum: General Discussion
Topic: controls, force all saved ships available
Replies: 11
Views: 1534

Re: controls, force all saved ships available

confirmed: drop and drag works. It does not stay that way from game to game, but it works. Thanks!
(and put a note in the how to work the controls section of the general manual for me)
As far as I can tell, I can not find a 'add all' button, tab or any such on the ship screen saved tab.
by godel
Tue Nov 21, 2017 2:47 pm
Forum: General Discussion
Topic: ship selection list
Replies: 7
Views: 1183

Re: ship selection list

I will try that drop and drag stuff. You are saying that the order of the ships can be changed on the ships screen, maybe from the finished ship list? Will the order imposed last beyond the game I am in? It does seem like I have asked two questions. The second, here or elsewhere, was how can I have ...