Search found 98 matches

by vorenhutz
Thu Apr 01, 2004 6:16 am
Forum: Programming
Topic: The Help Thread
Replies: 293
Views: 62522

I get something like this too (I guess you're compiling with dev-cpp like me). If you turn off optimisation in the compiler options, it should compile. Since the problem is with gcc, I tried to update mingw to the latest (it uses gcc 3.3.1 instead of 3.2 I think) and use that to compile instead. Com...
by vorenhutz
Wed Mar 31, 2004 11:09 pm
Forum: FreeOrion Project
Topic: Macintosh version
Replies: 12
Views: 5330

Well since it runs on linux I imagine it wouldn't be too much trouble to get it to work on MacOS X. I don't know if anyone's tried yet though.
by vorenhutz
Mon Mar 29, 2004 5:28 am
Forum: General Discussion
Topic: Can I borrow your art?
Replies: 11
Views: 2349

I can't run it, it complains about missing mscoree.dll, is that in the DirectX SDK?

[edit]
I downloaded the .NET framework 1.1 from windowsupdate - 23 Mb, yikes!
It might work now, I need to reboot. *sigh*
by vorenhutz
Mon Mar 29, 2004 1:10 am
Forum: Graphics
Topic: Sidepanel and planetview UI
Replies: 213
Views: 30361

also that quote evokes certain silly 60s tv shows... "better, stronger, faster".
"we have the technology" ;)
by vorenhutz
Sat Mar 27, 2004 11:58 am
Forum: Graphics
Topic: Icons
Replies: 36
Views: 10054

maybe a seven pointed star for diplomacy, to avoid other connotations :)
by vorenhutz
Sat Mar 27, 2004 12:48 am
Forum: Graphics
Topic: Icons
Replies: 36
Views: 10054

@pd:
that looks like a demon summoning circle, are those in FO too? ;P
by vorenhutz
Thu Mar 25, 2004 12:36 am
Forum: Graphics
Topic: sol system
Replies: 16
Views: 7586

That'd be neat. Although, it should be optional. I remember a game that did that, called Birth of the Federation. It was cool at first but did limit replayability:
... you start as the cardassians... *yawn*, guess I'd better colonise those two desert planets again... *deja vu* for the first 20 turns.
by vorenhutz
Wed Mar 24, 2004 8:48 pm
Forum: Strategy Games
Topic: 1 YEAR ANNIVERSARY OF MOO3!!
Replies: 14
Views: 5558

There is no spoon. And the forks look like dromedaries. Are you *campers* too?
by vorenhutz
Tue Mar 23, 2004 10:15 pm
Forum: Other Game Design
Topic: Moons
Replies: 32
Views: 7033

Perhaps for simplicity moons could be generated, but just displayed in the sidepanel along with the planets? I think there will be no concept of distance within a system, so it makes no difference which object is orbiting which in system view. Perhaps some sort of visual cue that this planet is actu...
by vorenhutz
Tue Mar 23, 2004 10:01 pm
Forum: Graphics
Topic: Alternative map-views.
Replies: 10
Views: 4117

I think there should be at least two views: 1) Eye candy mode - none of that distracting information stuff. look at the pretty colors. Immersion central :) 2) War room mode - forget all that eye candy rubbish, just show the strategic situation as clearly as possible. Fleet strengths, system values (...
by vorenhutz
Sun Mar 21, 2004 11:00 am
Forum: Programming
Topic: trying to build latest code
Replies: 11
Views: 2612

OK, I've got windowskit 1.28 out of CVS. Success! I'm building freeorion.exe now, 3/4 of the way through and no errors so far (before I couldn't compile the first file). I guess the error (or version problem) wasn't in GGBase but something included by it, but the compiler didn't notice something wro...
by vorenhutz
Sat Mar 20, 2004 9:40 pm
Forum: Programming
Topic: trying to build latest code
Replies: 11
Views: 2612

Aha! some progress, I get a different error now. I used the headers from a fresh checkout of GG instead of the ones in windowskit.zip, which are a few days older. Compiler: Default compiler Building Makefile: "F:\apps\fo\fresh\FreeOrion\client\human\Makefile.win" Executing make... make.exe...
by vorenhutz
Sat Mar 20, 2004 9:17 pm
Forum: Graphics
Topic: Icons
Replies: 36
Views: 10054

The guy with the rifle seems to be straight out of some propaganda poster - not that that's a bad thing, I like :)
by vorenhutz
Sat Mar 20, 2004 7:53 am
Forum: Programming
Topic: trying to build latest code
Replies: 11
Views: 2612

I still can't see a way around this. I downloaded the latest mingw and set up dev-cpp to compile with it, I still get the same error. I even puttered around in lunix for a bit, but discovered that my RH 7.1 isos may as well be stone axes :) {edit} I see the problem now. I just checked out the latest...
by vorenhutz
Fri Mar 19, 2004 6:23 am
Forum: Other Game Design
Topic: starting technology - 'prewarp'
Replies: 7
Views: 1573

Maybe the elder races have signed a treaty agreeing not to attack the younger races. There would be serious consequences for breaking the treaty (all the other elders declare war ferinstance). It could be interesting to try to goad an elder into attacking you if you think you can take them.