Search found 124 matches

by Cpeosphoros
Sun Jan 31, 2016 3:57 pm
Forum: Programming
Topic: Help with script Parse Error - Expected unnamed-rule
Replies: 18
Views: 3576

Help with script Parse Error - Expected unnamed-rule

I'm trying to create a custom SitRep message which would tell me the total Industry Target for all my planets. Grabbing some code from empire_statistics.txt and the example custom messages, I've put this into custom_sitreps.txt: EffectsGroup scope = And [ Capital Ownedby empire = Source.Owner ] acti...
by Cpeosphoros
Sun Jan 31, 2016 9:59 am
Forum: Graphics
Topic: Ship Hulls
Replies: 96
Views: 72119

Re: Ship Hulls

I've thought, more than once, that it would be better, whenever possible, to have the slots not on the art at all, some of them have been really difficult to place. Did some drawing with gimp based on that idea. The "layout" section on the right shows the selected ship parts grouped by in...
by Cpeosphoros
Sun Jan 31, 2016 2:34 am
Forum: Other Game Design
Topic: RP(PP)/Turn info on Research and Construction queue UI
Replies: 7
Views: 1080

RP(PP)/Turn info on Research and Construction queue UI

Hi.

Would it be possible to provide that information (already available in queue items tooltips) directly on the queue UI? (I've made a mock-up for better showing the idea)

Edit: I just noticed I've probably posted this to the wrong board. Should it be in Development » Graphics?
by Cpeosphoros
Sat Jan 30, 2016 11:59 am
Forum: Top Priority Game Design
Topic: Influence and Happiness, V2
Replies: 102
Views: 51111

Re: Slowing down expansion, economics

Hi. I've been lurking the forums and playing the game for quite a time, but this is my very first post, so, please excuse me if I make any blunders. I very much like the idea of somehow limiting/slowing down exponential growth, withou introducing conecpts like money, tax rates, etc... I like the con...