Search found 1136 matches

by adrian_broher
Thu May 07, 2020 6:45 pm
Forum: Programming
Topic: Stale branches on freeorion/freeorion
Replies: 9
Views: 878

Stale branches on freeorion/freeorion

On the freeorion there are several branches, which are more than 6 month old and are not release branches. Those branches clutter my local autocompletion for no good reason. This includes: InvadeThroughShields Noisiness PreWarpStart TechTurnsReductionNotCost adrianbroher/breathe-docs adrianbroher/ci...
by adrian_broher
Fri May 01, 2020 1:34 pm
Forum: FreeOrion Project
Topic: 0.4.10 release
Replies: 81
Views: 6216

Re: 0.4.10 release

> Meanwhile I'm going to postpone the creation of the release branch as suggested, until this is sorted out.

Why? The reporter made clear that he doesn't want to stick to the report process. I don't see a reason why the release should be put on hold down because of someones special needs.
by adrian_broher
Mon Apr 27, 2020 8:24 am
Forum: Programming
Topic: AI module import dependency graph
Replies: 3
Views: 437

Re: AI module import dependency graph

Seems like the class dependencies are all over the place (no different than the C++ code to be honest).

> I post this graph just to track AI progress through the years.

So this is the initial state for now?

Does this graph also include the unit test code?
by adrian_broher
Sun Apr 26, 2020 7:02 pm
Forum: Play-Testing Feedback
Topic: Ship stealth is wrong
Replies: 25
Views: 3648

Re: Ship stealth is wrong

Oberlus wrote: Sun Apr 26, 2020 6:43 pm It is ThinkSome who complains about this from time to time in chatroom
Ah, so he's that specing guy?
Oberlus wrote: Sun Apr 26, 2020 6:43 pm … but won't open an issue for it because he has a problem with GitHub.
Tough luck, then the issue will be forgotton for certain.
by adrian_broher
Mon Apr 20, 2020 3:30 pm
Forum: FreeOrion Project
Topic: FO praises!
Replies: 2
Views: 536

Re: FO praises!

> So, thanks a lot for your work and a great game so far! I'll lurk around more and see if/how I can contribute (no programmer, sorry). That entirely depends on how much time you are willing to contribute and what your skills are. I usually consider the following tasks good entry level tasks for eve...
by adrian_broher
Sun Apr 12, 2020 8:11 pm
Forum: Programming
Topic: Continous Integration Questions, Answers and Howto Thread
Replies: 27
Views: 9342

Re: Continous Integration Questions, Answers and Howto Thread

Github released own CI. It is free for opensource. Can replace both Travis and Appveyor. https://github.com/features/actions Workflows run in Linux, macOS, Windows, and containers on GitHub-hosted machines, called 'runners'. Alternatively, you can also host your own runners to run workflows on mach...
by adrian_broher
Sun Apr 12, 2020 12:00 pm
Forum: Translations
Topic: trans to spanish
Replies: 37
Views: 13509

Re: trans to spanish

It would be nice if you could post notes related to st-tool into the Github Issue tracker in the future.
by adrian_broher
Sun Apr 12, 2020 11:56 am
Forum: Translations
Topic: trans to spanish
Replies: 37
Views: 13509

Re: trans to spanish

Oberlus wrote: Sun Apr 12, 2020 11:46 am
adrian_broher wrote: Sun Apr 12, 2020 11:24 amThere is a setting for that:
The meld I installed from ubuntu repo doesn't have a preferences window. I'll search for a better version.
https://askubuntu.com/questions/1093428 ... ces-option
by adrian_broher
Sun Apr 12, 2020 11:54 am
Forum: Translations
Topic: trans to spanish
Replies: 37
Views: 13509

Re: trans to spanish

To see where I am, I first do freeorion$ ./check/st-tool.py compare default/stringtables/en.txt default/stringtables/es.txt default/stringtables/es.txt:24: Value of key 'OK' is identical to reference file default/stringtables/en.txt:24 [...] default/stringtables/es.txt:203: Key 'NEW_ASTEROIDS_SUFFI...
by adrian_broher
Sun Apr 12, 2020 11:24 am
Forum: Translations
Topic: trans to spanish
Replies: 37
Views: 13509

Re: trans to spanish

And I'm working in meld, which is quite annoying due to lack of line wrapping, but I like to see the English original values and sometimes it is helpful to be able to copy the English values for translation. There is a setting for that: https://www.howtoforge.com/images/beginners-guide-to-visual-me...
by adrian_broher
Sat Apr 11, 2020 7:53 pm
Forum: Translations
Topic: Translation guide (Not finished.)
Replies: 10
Views: 7145

Re: Translation guide (Not finished.)

But I think I've read somewhere that "untranslated" keys should not be included. Sometimes I acknowledge that refers to entries pending of translation, but I am unsure about entries that do not require translation. If I use my brains, I think the right answer is to include such entries in the trans...
by adrian_broher
Fri Apr 10, 2020 2:10 pm
Forum: Support
Topic: Fedora 30 - python3 migration compilation issue
Replies: 2
Views: 920

Re: Fedora 30 - python3 migration compilation issue

Did you build from a new build tree?

Why did you pass the header and library locations manually?
by adrian_broher
Fri Apr 10, 2020 10:31 am
Forum: Translations
Topic: trans to spanish
Replies: 37
Views: 13509

Re: trans to spanish

I would change all those descriptions for others more tightly related to their real capabilities/characteristics: type (level) of weaponry, armor and shields. I would say this deserves an issue in github? But not a pressing matter, indeed. I suggest you create an issue anyway, note the problematic ...
by adrian_broher
Thu Apr 09, 2020 4:21 pm
Forum: Translations
Topic: trans to spanish
Replies: 37
Views: 13509

Re: trans to spanish

I'm not sure about English, but in correct Spanish it is wrong to use ":" when not at the end of a sentence. Is this also true for listings? Because those entries are titles for lists of conditions. Write "correctly" and remove the colon or leave it for whatever reason? I would try to write proper ...