> And I see your name in these branches. Are you talking with yourself?
If you have nothing of value to contribute then shut the fuck up.
Search found 1137 matches
- Thu May 07, 2020 11:42 pm
- Forum: Programming
- Topic: Stale branches on freeorion/freeorion
- Replies: 9
- Views: 3059
- Thu May 07, 2020 6:45 pm
- Forum: Programming
- Topic: Stale branches on freeorion/freeorion
- Replies: 9
- Views: 3059
Stale branches on freeorion/freeorion
On the freeorion there are several branches, which are more than 6 month old and are not release branches. Those branches clutter my local autocompletion for no good reason. This includes: InvadeThroughShields Noisiness PreWarpStart TechTurnsReductionNotCost adrianbroher/breathe-docs adrianbroher/ci...
- Fri May 01, 2020 1:34 pm
- Forum: FreeOrion Project
- Topic: 0.4.10 release
- Replies: 81
- Views: 16562
Re: 0.4.10 release
> Meanwhile I'm going to postpone the creation of the release branch as suggested, until this is sorted out.
Why? The reporter made clear that he doesn't want to stick to the report process. I don't see a reason why the release should be put on hold down because of someones special needs.
Why? The reporter made clear that he doesn't want to stick to the report process. I don't see a reason why the release should be put on hold down because of someones special needs.
- Mon Apr 27, 2020 8:24 am
- Forum: Programming
- Topic: AI module import dependency graph
- Replies: 3
- Views: 1868
Re: AI module import dependency graph
Seems like the class dependencies are all over the place (no different than the C++ code to be honest).
> I post this graph just to track AI progress through the years.
So this is the initial state for now?
Does this graph also include the unit test code?
> I post this graph just to track AI progress through the years.
So this is the initial state for now?
Does this graph also include the unit test code?
- Sun Apr 26, 2020 7:02 pm
- Forum: Play-Testing Feedback
- Topic: Ship stealth is wrong
- Replies: 25
- Views: 6026
Re: Ship stealth is wrong
Ah, so he's that specing guy?
Tough luck, then the issue will be forgotton for certain.
- Tue Apr 21, 2020 11:02 pm
- Forum: General Discussion
- Topic: Everybody please update their git clients (SECURITY)
- Replies: 10
- Views: 7246
- Mon Apr 20, 2020 3:30 pm
- Forum: FreeOrion Project
- Topic: FO praises!
- Replies: 2
- Views: 1197
Re: FO praises!
> So, thanks a lot for your work and a great game so far! I'll lurk around more and see if/how I can contribute (no programmer, sorry). That entirely depends on how much time you are willing to contribute and what your skills are. I usually consider the following tasks good entry level tasks for eve...
- Sun Apr 12, 2020 8:11 pm
- Forum: Programming
- Topic: Continous Integration Questions, Answers and Howto Thread
- Replies: 40
- Views: 15741
Re: Continous Integration Questions, Answers and Howto Thread
Github released own CI. It is free for opensource. Can replace both Travis and Appveyor. https://github.com/features/actions Workflows run in Linux, macOS, Windows, and containers on GitHub-hosted machines, called 'runners'. Alternatively, you can also host your own runners to run workflows on mach...
- Sun Apr 12, 2020 12:00 pm
- Forum: Translations
- Topic: trans to spanish
- Replies: 41
- Views: 29071
Re: trans to spanish
It would be nice if you could post notes related to st-tool into the Github Issue tracker in the future.
- Sun Apr 12, 2020 11:56 am
- Forum: Translations
- Topic: trans to spanish
- Replies: 41
- Views: 29071
Re: trans to spanish
https://askubuntu.com/questions/1093428 ... ces-option
- Sun Apr 12, 2020 11:54 am
- Forum: Translations
- Topic: trans to spanish
- Replies: 41
- Views: 29071
Re: trans to spanish
To see where I am, I first do freeorion$ ./check/st-tool.py compare default/stringtables/en.txt default/stringtables/es.txt default/stringtables/es.txt:24: Value of key 'OK' is identical to reference file default/stringtables/en.txt:24 [...] default/stringtables/es.txt:203: Key 'NEW_ASTEROIDS_SUFFI...
- Sun Apr 12, 2020 11:24 am
- Forum: Translations
- Topic: trans to spanish
- Replies: 41
- Views: 29071
Re: trans to spanish
And I'm working in meld, which is quite annoying due to lack of line wrapping, but I like to see the English original values and sometimes it is helpful to be able to copy the English values for translation. There is a setting for that: https://www.howtoforge.com/images/beginners-guide-to-visual-me...
- Sat Apr 11, 2020 7:53 pm
- Forum: Translations
- Topic: Translation guide (Not finished.)
- Replies: 15
- Views: 10838
Re: Translation guide (Not finished.)
But I think I've read somewhere that "untranslated" keys should not be included. Sometimes I acknowledge that refers to entries pending of translation, but I am unsure about entries that do not require translation. If I use my brains, I think the right answer is to include such entries in...
- Fri Apr 10, 2020 2:10 pm
- Forum: Support
- Topic: Fedora 30 - python3 migration compilation issue
- Replies: 2
- Views: 1622
Re: Fedora 30 - python3 migration compilation issue
Did you build from a new build tree?
Why did you pass the header and library locations manually?
Why did you pass the header and library locations manually?
- Fri Apr 10, 2020 10:31 am
- Forum: Translations
- Topic: trans to spanish
- Replies: 41
- Views: 29071
Re: trans to spanish
I would change all those descriptions for others more tightly related to their real capabilities/characteristics: type (level) of weaponry, armor and shields. I would say this deserves an issue in github? But not a pressing matter, indeed. I suggest you create an issue anyway, note the problematic ...