Search found 418 matches
- Fri Aug 14, 2020 11:00 am
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
Sneaky! I was reading that thinking "hang on, he's giving his stuff to Oberlus, so who's the superpower he's trying to help Oberlus defeat..... oh!" Sorry to hear of RL troubles, I know that problem. Sounds like you've been a victim of some nasty bugs. Pity my pilots are basically worthless this gam...
- Fri Aug 14, 2020 11:00 am
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
Sneaky! I was reading that thinking "hang on, he's giving his stuff to Oberlus, so who's the superpower he's trying to help Oberlus defeat..... oh!" Sorry to hear of RL troubles, I know that problem. Sounds like you've been a victim of some nasty bugs. Pity my pilots are basically worthless this gam...
- Thu Aug 13, 2020 8:35 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
We intelligent plants are also stunned to learn of Ophiuchus's fall, though slightly less surprised to learn that it is RL not a rout. I agree that him conceding is the least unbalancing way for him to depart - at least then people actually have to take what he leaves behind. I think gifting should ...
- Thu Aug 06, 2020 3:16 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
Sorry all, it is summer camping season with children, so one login a day is all I could manage. Back now for about ten days, and then off again on the 15th for another week of one turn a day. Normal service resumes on the 23rd.
- Thu Jul 30, 2020 10:11 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
The server was updated to 0.4.10 release. Is this the one with the new influence/policy system? Bit weird to introduce that in the middle of a game? (I'm still using b4f9ea1 so haven't checked yet, but i played a game on my laptop this evening with this week's weekly and it had the new mechanic - w...
- Wed Jul 22, 2020 10:16 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
I can confirm that my PP are now passing through my ally's supply network. Very weird, because it appears to have changed during this game! Maybe when the server upgraded, if it did?
- Sun Jul 19, 2020 12:40 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
So this is weird. Hyperant, do you have PP available in our shared system this turn? (turn 35) I do, despite it being coloured as part of your supply network. So that would indicate that the problem has gone away, despite this exact situation a few turns ago leaving me no PP available. Very odd. St...
- Sun Jul 19, 2020 12:38 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
What actually causes the turn to tick over? The email notification says I'm last to take my turn, I've moved & hit next turn & it still says waiting for other players. Edit: ok the turn ticked over a couple of hrs later. It's been changed to email the last two players (I don't like it, BTW). Oh! Th...
- Sat Jul 18, 2020 8:30 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
So this is weird. Hyperant, do you have PP available in our shared system this turn? (turn 35) I do, despite it being coloured as part of your supply network. So that would indicate that the problem has gone away, despite this exact situation a few turns ago leaving me no PP available.
Very odd.
Very odd.
- Sat Jul 18, 2020 8:05 pm
- Forum: Play-Testing Feedback
- Topic: Freeorion is being ruined for me and there is a simple fix
- Replies: 56
- Views: 5323
Re: Freeorion is being ruined for me and there is a simple fix
I do want to try this, when I eventually get my MP server running. Much as I like the discussion about tweaking the cost of parts or doing interesting new things with stealth to make chaff not impossible but not ubiquitous, I really like the simplicity of simply ignoring unarmed ships in bout 1. It ...
- Sat Jul 18, 2020 8:01 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
I meant that shared systems should provide supply to both empires. I remember quite a long exchange with Geoff on this where he explained the mechanics of tie-breakers, and concluded that this could be done. I thought it had been. Not sure if it's that ticket or a different one. You mean overlappin...
- Fri Jul 17, 2020 8:23 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
Sorry, when I said allied supply is broken I didn't mean I expected my PP to propagate through my ally's supply, I get the reasons for not having that. I meant that shared systems should provide supply to both empires. I remember quite a long exchange with Geoff on this where he explained the mechan...
- Fri Jul 17, 2020 7:44 am
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
I did miss one turn, sorry about that folks. Work is pretty hard but I'm not feeling that the game is slow - sorry if others are. I am really really annoyed though - allied supply is totally broken. I reported this bug at least a year or two ago and I thought it was fixed. My ally and I each have an...
- Fri Jul 17, 2020 7:40 am
- Forum: Play-Testing Feedback
- Topic: Freeorion is being ruined for me and there is a simple fix
- Replies: 56
- Views: 5323
Re: Freeorion is being ruined for me and there is a simple fix
Oooh have we increased hull costs? What's the default now?
I like the idea of unarmed ships being ignored in bout 1. That sounds difficult to test without recompiling though
I like the idea of unarmed ships being ignored in bout 1. That sounds difficult to test without recompiling though

- Thu Jul 09, 2020 10:16 am
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 8771
Re: Eleventh game on the multiplayer slow game server
The Bionic Pot Collective, in celebration of our new name, would like it to be known that we love everybody. We are therefore the Hippy Bionic Pot Collective. Except the mean people who destroyed our friends' ship. Definitely want to sort that out. And guess what, the universe is too small again and...