Search found 67 matches
- Fri Oct 08, 2004 7:35 pm
- Forum: Other Game Design
- Topic: Space Combat (madness)
- Replies: 209
- Views: 24751
I intend to post a comprehensive comparison of a number of things that have come under discussion here. If one of you invalidates everything I'm brewing up, I'll be very displeased ^_- In any case, I intend to be *somewhat* objective and I'm going to post my judging criteria here. Please comment on ...
- Fri Oct 08, 2004 2:47 pm
- Forum: Other Game Design
- Topic: Ship Building HOI style
- Replies: 203
- Views: 17645
All hull sizes should have a preset pp/turn that increase as the hull gets bigger. Hull 1 takes 5 turns, hull 2 takes 8, hull three takes 12 and on up to the biggest size. This can only be reduced by refining the building techniques. This is done either by having to research improvements to shipyar...
- Fri Oct 08, 2004 2:36 pm
- Forum: Other Game Design
- Topic: Ship Building HOI style
- Replies: 203
- Views: 17645
I'd rather say that when a a refinement is researched it's applied to a master template for the ship part. It would make the database more compact as well (for saved games) since we'd probably only have to store hitpoints, a design ID, and a location for ships (instead of a complete layout of it's ...
- Fri Oct 08, 2004 1:32 pm
- Forum: Other Game Design
- Topic: Uplift
- Replies: 44
- Views: 8194
I'm a huge fan of the Uplift novels as well. I'd like to see this develop and have somewhat more tangible benefits than some diplomatic bonuses and just being really cool =) Maybe the uplifted race can get its own AI empire and start expanding like mad (they might need some special mechanism, since ...
- Tue Oct 05, 2004 1:36 am
- Forum: Design Archive
- Topic: Tech Categories List
- Replies: 114
- Views: 66033
While the above post isn't too original in thought, I wanted to say explicitly to see if there was general agreement. I have another suggestion about tech methodologies that might also influence category selection. A number of posts have pointed out real-life "cross-pollination" between scientific d...
- Tue Oct 05, 2004 1:27 am
- Forum: Design Archive
- Topic: Tech Categories List
- Replies: 114
- Views: 66033
Okay, I'm a little fried from trying to go over this entire discussion in an hour, BUT I want to throw something in. (No, it's not a new list of categories =] ) I propose a criterion by which the categories be refined. The most important thing is to remember why we want categories in the first place...
- Sat Oct 02, 2004 3:46 am
- Forum: General Discussion
- Topic: Will Atari shut you guys down?
- Replies: 14
- Views: 3290
Indeed, Orion is a starname. And FO bears only a token resemblance to any moo game. If the game police show up, we simple change the name. Taking the quote at face value, I must respond with "Whoa! Do you really mean that?" Having just discovered Free Orion, in connection with M003, it looks like e...