Search found 13460 matches
- Sun Oct 22, 2023 9:56 pm
- Forum: Play-Testing Feedback
- Topic: Bugs in MP 25th
- Replies: 75
- Views: 10163
Re: Bugs in MP 25th
I've made a pull request that adds some additional requirement for production locations to be conisdered valid: https://github.com/freeorion/freeorion/pull/4769 Maybe that helps? I don't fully follow the different problems from this thread. Is there a GitHub issue about any of it? Specifically about...
- Fri Oct 13, 2023 8:10 am
- Forum: Support
- Topic: FO_v0.5_MacOSX_10.12 crashes in MacOSX 12.6.5
- Replies: 1
- Views: 3666
Re: FO_v0.5_MacOSX_10.12 crashes in MacOSX 12.6.5
Immediately after attempting to start FreeOrion and quitting, look in ${HOME}/Library/Application Support/FreeOrion for freeorion.log and reply with that attached (might need to zip it) or its contents, if any, pasted into the post.
- Sun Oct 01, 2023 1:06 pm
- Forum: Play-Testing Feedback
- Topic: Policy screen defaults improvement
- Replies: 2
- Views: 1612
Re: Policy screen defaults improvement
Double-clicking a (suitable) policy does adopt it in master.
- Wed Sep 27, 2023 7:54 pm
- Forum: Play-Testing Feedback
- Topic: Bugs in MP 25th
- Replies: 75
- Views: 10163
Re: Bugs in MP 25th
// CanAddStarlanesTo condition = And [ System Object id = Source.SystemID ] // parses but does not appear to be accepting any candidates My guess is that this is not matching anything because it's designed to determine if starlanes can be added to ALL of the matches without any conflicts, not to de...
- Fri Sep 22, 2023 8:23 am
- Forum: FreeOrion Project
- Topic: Topics for online voice chat meeting September 26th 2023
- Replies: 10
- Views: 1780
Re: Topics for online voice chat meeting September 26th 2023
I'll be travelling so probly can't join.
- Wed Sep 20, 2023 1:52 pm
- Forum: Play-Testing Feedback
- Topic: Overlapping fields and the UI
- Replies: 19
- Views: 3200
Re: Overlapping fields and the UI
...sending the request can be seen as pushing. As I understand it, pushing and pulling are relative to repositories or branches. You commit changes to a branch on your local repository, and can push that branch to a remote repository or can pull the changes to a remote branch to your local reposito...
- Sun Sep 17, 2023 7:56 am
- Forum: Other Game Design
- Topic: Annexation UI & IP payment discussion
- Replies: 8
- Views: 2045
Re: Annexation UI & IP payment discussion
... it should be [...] possible to annex... peacefully planets of empires not at war with the player If you want to annex a planet of an empire you're at peace with, the first step would be to make that planet rebel and go independent. That should be something you can do not overtly, wherea sannexa...
- Wed Sep 13, 2023 11:12 am
- Forum: Other Game Design
- Topic: 5 Simple Scrapbook Ideas For Beginners
- Replies: 4
- Views: 1208
Re: What are your thoughts ?
The problem with this suggestion is that an empire is not the same as a species. An empire can have planets with many different species within it, so attaching a distinct tech tree (a feature of an empire, presumably) to a particular species doesn't make sense.
- Tue Sep 12, 2023 10:50 am
- Forum: Other Game Design
- Topic: Annexation UI & IP payment discussion
- Replies: 8
- Views: 2045
- Mon Sep 11, 2023 10:31 pm
- Forum: Play-Testing Feedback
- Topic: Bugs in MP 25th
- Replies: 75
- Views: 10163
Re: Bugs in MP 25th
Its sounding like my older client allowed me to annex, and I paid a different cost based on the server. Currently the requirement that a player have enough IP banked to afford an annexation is not enforced on the server, so if you have a modded (or old?) client that lets you issue the annex orders,...
- Mon Sep 11, 2023 7:55 am
- Forum: Play-Testing Feedback
- Topic: Bugs in MP 25th
- Replies: 75
- Views: 10163
Re: Bugs in MP 25th
// CanAddStarlanesTo condition = And [ System Object id = Source.SystemID ] // parses but does not appear to be accepting any candidates My guess is that this is not matching anything because it's designed to determine if starlanes can be added to ALL of the matches without any conflicts, not to de...
- Thu Sep 07, 2023 8:48 am
- Forum: Play-Testing Feedback
- Topic: Bugs in MP 25th
- Replies: 75
- Views: 10163
Re: Bugs in MP 25th
One can now annex enemy planets, including other empires. The order should reject annexation of empires not at war with the player. The bug is just about when the button is enabled, but that isn't enough to actually do the annexation. Cost to annex empire owned planets includes dependence on the spe...
- Mon Sep 04, 2023 8:17 pm
- Forum: FreeOrion Project
- Topic: Topics for online voice chat meeting August 29th 2023
- Replies: 14
- Views: 1871
Re: Topics for online voice chat meeting August 29th 2023
there should be a bombardment orderBombard condition/effect. https://github.com/freeorion/freeorion/blob/master/parse/ConditionParser7.cpp#L47 https://github.com/freeorion/freeorion/blob/master/universe/Conditions.cpp#L9797 ship part would need extra condition; maybe bombard part has something? The...
- Thu Aug 31, 2023 9:03 am
- Forum: Play-Testing Feedback
- Topic: Turn events
- Replies: 7
- Views: 965
Re: Turn events
yes, the values you see in the UI are the ones which will be used in combat This is the general design principle... The values shown in the GUI should represent what will happen in the next sever turn processing cycle, for combat, production, research, etc. If things were updated after eg. movement...
- Thu Aug 31, 2023 8:50 am
- Forum: Support
- Topic: Performance issue with V0.5 and snap
- Replies: 23
- Views: 1860
Re: Performance issue with V0.5 and snap
(1) Actually FO is one of the most "heavy" programs I've used in a while. I can keep it running while using firefox though so it's not a real problem, just seems to lag the computer a bit unlike any other software I've used lately. Probably most other software you're using doesn't ineffec...