It's a game that focusses on only one topic. Diplomacy. Specifically military diplomacy.
While you move your armies like in a strategy game, the outcome will be determined on what the other players do. Not a roll of dies, or other random things. It becomes a match of bluffing, making alliances, and backstabbing people at the right time.(before they backstab you, but after they helped you)
Because playing it is almost a pure diplomacy game, it is a good example of a diplomacy model that works without any external balancing factors, so maybe some ideas could be used in FO.
Here is a free online version: www.playdiplomacy.com
Talk about strategy games like MoO series, Civilization, Europa Universalis, etc.
1 post • Page 1 of 1