Building Icons
- coCoKNIght
- Space Squid
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Re: Building Icons
I feel like Asteroid hull buildings and organic hull buildings look too similar and I think that the organic hull buildings don't match the description, thus I've started work on new versions for the organic hull buildings. Here's a first try for the Orbital Incubator.
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- orbital-incubator-preview001.png (132.26 KiB) Viewed 17842 times
- The Silent One
- Graphics
- Posts: 1129
- Joined: Tue Jul 01, 2003 8:27 pm
Re: Building Icons
I like it, but I can't really connect its shape with a function. "Organic" lets me think of eggs, a womb, or saplings... maybe something like that would show the organic nature of this shipyard better.
[Edit]Or is it a ribosome? That would actually be pretty cool.
[Edit]Or is it a ribosome? That would actually be pretty cool.
If I provided any images, code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0.
- coCoKNIght
- Space Squid
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Re: Building Icons
well, it's just a general cocoon kind of shape. The reason it's not just one may be because you want to build multiple breeds of ships at the same time, or maybe the process of breeding a ship would require multiple stages in which the invironment needs to be different...
- coCoKNIght
- Space Squid
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Re: Building Icons
Since it's still supposed to be an artificially built and probably manned space station I've added some metallic constructions to it.
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- orbital-incubator-preview006.png (136.02 KiB) Viewed 17823 times
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- orbital-incubator-preview005.png (132.49 KiB) Viewed 17825 times
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- orbital-incubator-preview004.png (130.5 KiB) Viewed 17825 times
Re: Building Icons
They all look good coCoKNIght. If i had to choose i would pick orbital-incubator-preview005.png.
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Re: Building Icons
Me tooSloth wrote:If i had to choose i would pick orbital-incubator-preview005.png.
- coCoKNIght
- Space Squid
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Re: Building Icons
The cellular growth chamber is used to grow mono-cellular organisms thus I imagine it to look a bit like some laboratory test tube machine, only much bigger, and in orbit...:
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- cellular-growth-chamber-preview001.png (137.28 KiB) Viewed 17801 times
Re: Building Icons
That too looks nice... certainly a big improvement over the current icon.
Re: Building Icons
Right. Committed.coCoKNIght wrote:Can't reproduce that. There's only one texture file and it's packed in the .blend.The file is broken. A texture is missing.
- coCoKNIght
- Space Squid
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Re: Building Icons
...and this would complete the series: A space station built around a dyson bonsai
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- xeno-coordination-facility-preview001.png (122.86 KiB) Viewed 17781 times
Re: Building Icons
I do like these. Observation to whoever commits/uploads them to github, can we give them dedicated names and rename the icon links in the files, the 'generic' shipyard numbers might still be useful going forward and I like having them there.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
- coCoKNIght
- Space Squid
- Posts: 67
- Joined: Sun Jun 06, 2010 6:04 pm
- Location: Basel, Switzerland
Re: Building Icons
I'll do cleanup of the .blend files, and then I'll try to create a patch with dedicated names. That is, if there's no more feedback with suggestions for improvements.can we give them dedicated names and rename the icon links in the files
- The Silent One
- Graphics
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Re: Building Icons
I like the xenocoordination facility a lot, very nice. The cellular grwoth chamber has an interesting look, I can identify the tubes, but I don't really see what the central part is supposed to be or do. Also, since it is an upgrade to the orbital incubator maybe the colors could be matched somewhat?
If I provided any images, code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0.
Re: Building Icons
Can you also create a PR for the assets repo with the cleaned up .blend files?coCoKNIght wrote:I'll do cleanup of the .blend files, and then I'll try to create a patch with dedicated names.
- coCoKNIght
- Space Squid
- Posts: 67
- Joined: Sun Jun 06, 2010 6:04 pm
- Location: Basel, Switzerland
Re: Building Icons
I've incorporated the feedback as best I could and have now created my very first PR: https://github.com/freeorion/freeorion/pull/371
I'm familiar with git but not with the github workflow and pull requests, hope I did everything right...
If everything's okay, I'll do another PR for the .blend assets to be added to freeorion-assets.
I'm familiar with git but not with the github workflow and pull requests, hope I did everything right...
If everything's okay, I'll do another PR for the .blend assets to be added to freeorion-assets.