omg
great stuff. speechless.
Planet Obi-one Terraforming Sequence (jpg's)
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- Pupating Mass
- Posts: 90
- Joined: Thu Nov 06, 2003 3:16 am
- Location: West Sussex, United Kingdom
Hey they are INCREDIBLE! What progams you use? ie 3DS Max, Photoshop, etc. and were there any plug-ins involved. I'm interested in getting into the computer generated art scene. any decent sites anyone could recommend.
Cheers
Cheers
Chris Walker
| c.walker (at) mgt.hull.ac.uk |
WorldForge.org
| c.walker (at) mgt.hull.ac.uk |
WorldForge.org
Thankyou for the compliments.
luckless666- The programs Im using are Photoshop and Vue d'esprit 4
Some of the meshes you see I created in ZBrush, and Wings3d(Its free and brilliant)
As for cities and biuldings in the picts. I really wish I could put them in, sometimes theres this place in the picture thats begging for an human/alien made structure. But I cant cause when your scout enters a uninhabited system, well you can see the problem.
*pd* spelt out the difficulties well.
I think the idea of
Im posting a suggestion for Ghia worlds soon that demonstrates that sort of thing.
luckless666- The programs Im using are Photoshop and Vue d'esprit 4
Some of the meshes you see I created in ZBrush, and Wings3d(Its free and brilliant)
As for cities and biuldings in the picts. I really wish I could put them in, sometimes theres this place in the picture thats begging for an human/alien made structure. But I cant cause when your scout enters a uninhabited system, well you can see the problem.
*pd* spelt out the difficulties well.
I think the idea of
is probably the most reasonable too .smaller, race specific city pictures will be available to look at in a seperate window
Im posting a suggestion for Ghia worlds soon that demonstrates that sort of thing.