Planet Obi-one Terraforming Sequence (jpg's)

Development of artwork, requests, suggestions, samples, or if you have artwork to offer. Primarily for the artists.
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drek
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#31 Post by drek » Sun Mar 14, 2004 5:56 pm

omg

great stuff. speechless.

luckless666
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#32 Post by luckless666 » Sun Mar 14, 2004 6:26 pm

Hey they are INCREDIBLE! What progams you use? ie 3DS Max, Photoshop, etc. and were there any plug-ins involved. I'm interested in getting into the computer generated art scene. any decent sites anyone could recommend.

Cheers
Chris Walker
| c.walker (at) mgt.hull.ac.uk |

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vorenhutz
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#33 Post by vorenhutz » Sun Mar 14, 2004 8:19 pm

[drool] Wow... [/drool]
Seriously, wow. Very pretty :)

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Obiwan
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Location: Australia NSW

#34 Post by Obiwan » Sun Mar 21, 2004 8:08 am

Thankyou for the compliments.

luckless666- The programs Im using are Photoshop and Vue d'esprit 4

Some of the meshes you see I created in ZBrush, and Wings3d(Its free and brilliant) :wink: :wink:

As for cities and biuldings in the picts. I really wish I could put them in, sometimes theres this place in the picture thats begging for an human/alien made structure. But I cant cause when your scout enters a uninhabited system, well you can see the problem.
*pd* spelt out the difficulties well.
I think the idea of
smaller, race specific city pictures will be available to look at in a seperate window
is probably the most reasonable too .

Im posting a suggestion for Ghia worlds soon that demonstrates that sort of thing.

drek
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#35 Post by drek » Sun Mar 21, 2004 12:38 pm

ah ha!

Zbrush, I knew it. I played around with the demo a little about a year ago and was quite impressed.

Too bad I don't have the cash to drop for the new version, it looks fantastic.

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Obiwan
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#36 Post by Obiwan » Sun Mar 21, 2004 1:18 pm

drek have you checked out the ZBrush website, new version coming out.
Quite mind boggeling!

drek
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#37 Post by drek » Sun Mar 21, 2004 2:40 pm

*nod* The interface improvements might drag zbrush into the mainstream.

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