About materials...
About materials...
What type of materials will this game be able to render. I mean like in combat or other places where we have the game rendering the models, will it be able to handle a raytraced map? And even in the standard map list, will it handle strauss, phong, blinn, etc? Can it handle bump maps? Illumination? Any help would be appretiated(sp?).
"The one perfect impossibility is perfection."