Colony WIP

Development of artwork, requests, suggestions, samples, or if you have artwork to offer. Primarily for the artists.
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Obiwan
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#31 Post by Obiwan » Sun May 23, 2004 10:49 pm

Updated picture . Is a bit blurry due to compression.

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pd
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#32 Post by pd » Sun May 23, 2004 11:08 pm

yay! what an improvement ;) great mood/lighting.

my only suggestion would be to add more vehicles.

is it final?

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Tyreth
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#33 Post by Tyreth » Sun May 23, 2004 11:25 pm

Yes, that does look good.

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Sandlapper
Dyson Forest
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#34 Post by Sandlapper » Mon May 24, 2004 1:27 am

Looks great!

Some critiques: You forgot to put any billboards in. :P Some of the vehicles are driving on the wrong side of the road. :P :wink: There are no stop signs.
:P


Serious notes: Spacecraft is awesome; nice touch with the shadows of the greenhouses. The buildings colour looked better to me in first image; for that matter, there should be some colour, ala the vehicles. And one more idea for you, being from a farming community, I noticed the tractor in the field; change the field colour where the tractor has already been from where it is yet to go, i.e. tilled field versus untilled, cultivated crops versus uncultivated crops. Would be a nice touch.

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Obiwan
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#35 Post by Obiwan » Mon May 24, 2004 9:27 am

:D Thanks, Yep you picked up on the only thing I was planning. Road markings, signs and more traffic.
Im in Aus and we do drive on the left/wrong side of the road down here.
Though there does seam to be some very confused drivers in the pict. Like the fitness fanatic racing along wrong/right side on his mountain bike. :P

Sandlapper the color of the buildings has not actually changed, must be the light :)
Last edited by Obiwan on Mon May 24, 2004 12:06 pm, edited 1 time in total.

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noelte
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#36 Post by noelte » Mon May 24, 2004 10:03 am

Im in Aus and we do drive on the right /wrong side of the road down here.
Of cause, everything it upside down there. :-)

Nice work, looks like in autumn.

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The Silent One
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#37 Post by The Silent One » Mon May 24, 2004 8:24 pm

Beautiful. Just one comment: I think the shadows are too dark, and the highlights too bright; in other words, the contrast very high. Could you maybe increase the ambient light, and dim the light coming from the left side?

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Obiwan
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#38 Post by Obiwan » Mon May 24, 2004 10:13 pm

@The Silent One - When I get to put the extra vehicules in ill play around with ambience in the render and see what happens, :)

charlieg
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#39 Post by charlieg » Tue May 25, 2004 2:14 pm

That is now absolutely amazing. Wow. It looks so professional.

Hell, you could play the entire game against that as a backdrop. It's spectacular.

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Redbook
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#40 Post by Redbook » Mon May 31, 2004 12:11 am

Nice! :D

Erm... I've always thought a colony to be bigger than that. This is more like... just a building. Note that even current oil refineries, military bases, and some manufacturing plants are larger than the settlement in this picture...
Image

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Obiwan
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Not specifically for FreeOrion

#41 Post by Obiwan » Thu Dec 09, 2004 4:15 am

Been taking a break from FO. This is a link to some personal work ive been doing.
http://www.renderosity.com/gallery.ez?B ... ist=Obiwan
These could be rerendered for non human colony picts, splashes.

New link

Obi
Last edited by Obiwan on Thu Dec 09, 2004 7:30 am, edited 2 times in total.

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tzlaine
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#42 Post by tzlaine » Thu Dec 09, 2004 5:29 am

That link leads to a username/password prompt.

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Daveybaby
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#43 Post by Daveybaby » Thu Dec 09, 2004 10:21 am

Wow. Impressive.
The COW Project : You have a spy in your midst.

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