Planning for graphics team work for 0.3:
Pd is working currently textures for our new 3d-rotated planets,and is in direct contact with TZlaine about it. They should be ready in few weeks, while he is also finishing beautiful race-model that he's been working on a while.
I will post sketch for new sidepanel UI with new more scifistic theme in few days, (possibly WIP pictures shown on #freeorion). I have clear vision how I want the UI to look with easy customatibility, but possibly heavy graph-card load. We'll see how it works out.. I can say that blue is quite considered
After those textures pd will do the new nebulas and comet.
Soon first tech-pictures should hopefully apper for us to design, which shall engage all of the graph team. More discussion on them when design team sets to stone some of the fluff. I'll concentrate on UI and UI design document with heavy cooperation with the boards, and will do new animated stars - if no-one else is up to it, once design issues are done. (and if there is time, do some of those buldings
Drek, how's your progress with science and production mock-ups?
extra work available and other issues:
-More flags(thou we have handful of good ones.)
-If we want to polish for 0.3, near it's release, new ship-pictures could be done if specs for battle engine are any clearer.
-Graphical prepresention of planet condition and infrastructure level on planet-view - Obiwan, we'll see how we have time.
-Obiwan, how's are rest of the planetary backgrounds?
-Possibly new Icons for sitereport.
-extra polish, not in rush: - some automated battle animation while calculating battle results, encyclopedia, statistic screen, advisor stuff.
Difference between a man and a gentleman is that a man does what he wants, a gentleman does what he should. - Albert Camus