#94
Post
by LithiumMongoose » Thu May 18, 2006 7:17 pm
El Mongoose Productions™ proudly presents...
--- Collision v3r ---
For our opening bout of the night, I'm reposting a classic more-or-less as-was, b/c I think it deserves it (and it's been gone a while so it'll seem new. :p)
Changed to a Roland synth on one of the string lines, added reverb, thas-abou-it. Enjoy.
--- Encounter v4r ---
For your mid-card experience I'm updating a crowd-favorite once again.
Changed the synth on the non-stacato string line as above, changed octaves IN the stacato string line in a few places to improve overall coolness, added reverb.
--- Story Battle v3r ---
And now, for the main event of the evening! Introducing first, the track standing to my left. This piece is an Ogg Vorbis fighter, hailing from Mongoose Central Command and weighing in at six minutes fourteeeeeen seconds!
*ahem* In all seriousness, this is big. :) I've had it on my to-do list for a long time now, and the muse finally struck, so here goes.
Changed to Roland synths on the string and choir lines, added a really cool piano line, wrote extensions to the early sections, improved the structure of the A-section repeat, nixed some crap at the end, wrote a new end section I'm very proud of, added reverb.
What I did NOT do: restructure or nix the relatively slow mid sections people had complained about in the past. However, at the moment I feel that with all the other changes everything holds together quite nicely and that 100% of it works as a combat track. I'll reiterate my original design point here: the section that now starts at 3:40 is meant to give the feel of one of those "guns flaring, debris flying, soldiers shouting, all in super-slow-motion" war scenes. That doesn't mean combat has to slow down when this track is playing, it's just a neat effect. Besides, now it leads back into a fast-paced ending so I think it's fine.
--- Pirate Waters v1 ---
I actually ninja-posted this a month or two ago in case anyone was randomly checking my site for the heck of it, but now it's officially the closing undercard fight of this Mega Update Event.
This is based on a really old (pre-FO) track of mine, with the intro being more or less the same. It's short and doesn't have reverb b/c I was lazy, but it's there if we ever want to have fights vs pirates. I'm keeping the original name, so you'll have to treat "Water" here as a symbolic or historical reference in the context of space. :)
••••••
I've also taken the liberty of dividing my FO files into categories on my site now, since the list was getting rather long. As part of the update a few older ones were removed and one added back in unchanged as well. Only one mp3 now remains in the list, and I'll be updating that before too long hopefully. All of the stuff from this post is in the Combat folder.