Nerf lighthouse stealth malus

Creation, discussion, and balancing of game content such as techs, buildings, ship parts.

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wobbly
Cosmic Dragon
Posts: 1811
Joined: Thu Oct 10, 2013 6:48 pm

Nerf lighthouse stealth malus

#1 Post by wobbly »

https://github.com/freeorion/freeorion/pull/3977
was -30, now between -20 to -30 for ships and -0 to -10 for all other objects
Is there a discussion thread or does this need testing? I don't have an opinion on the balance aspects.
I have no strong opinion.

wobbly
Cosmic Dragon
Posts: 1811
Joined: Thu Oct 10, 2013 6:48 pm

Re: Nerf lighthouse stealth malus

#2 Post by wobbly »

If no one gives counter arguments I support this. Also bump.

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Oberlus
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Re: Nerf lighthouse stealth malus

#3 Post by Oberlus »

I'm OK with this.

Ophiuchus
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Joined: Tue Sep 30, 2014 10:01 am
Location: Wall IV

Re: Nerf lighthouse stealth malus

#4 Post by Ophiuchus »

think this is ok. note i also intended to nerf border control for planets.
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