New idea: Naturalisation

Creation, discussion, and balancing of game content such as techs, buildings, ship parts.

Moderators: Oberlus, Committer

Post Reply
Message
Author
User avatar
Grummel7
Space Dragon
Posts: 335
Joined: Mon Oct 09, 2017 3:44 pm

New idea: Naturalisation

#1 Post by Grummel7 »

The fact that we now have a way to change the original planet type just lead me to a new idea.

As a new, tech, based on terraforming we could have a tech "naturalisation" that changes the original type to the current type.

Fluff: the planet's state is so perfectly aligned with its new condition that it feels like it had always been like that an everything else feels wrong.

Use: it could help making in making Environmentalism a long term option, since a naturalised planet would no longer count as terraformed.

User avatar
Oberlus
Cosmic Dragon
Posts: 5715
Joined: Mon Apr 10, 2017 4:25 pm

Re: New idea: Naturalisation

#2 Post by Oberlus »

I like this idea.

The process should require to spent time uninterrupted with Environmentalism adopted, or something like that, to ensure that you don't just go Terraforming at max benefits, then Naturalisation and Environmentalism for max benefits.

User avatar
LienRag
Cosmic Dragon
Posts: 2148
Joined: Fri May 17, 2019 5:03 pm

Re: New idea: Naturalisation

#3 Post by LienRag »

Interesting, but indeed would need careful balancing.
Wouldn't it better to have that as a Species trait than as Tech ?

Post Reply