Dilvish wrote:I'm not a fan of the current colony costs, but I am finding myself compelled to caution against over-reliance on the optimal-but-unfun argument. Colonizing nearly everywhere may pay off eventually, in a simplisitc sense, not taking into account discount values or opportunity costs, but that is a far cry from making it optimal, which I will assert it very simply is not. The increased colonization costs tend to make to make it more optimal to invest more in technology development and expansion via invasion, relative to the lower costs.
Yes and no... that depends on the actual situation and what you mean by "optimal". How quickly "expansion via invasion" pays off in comparison to "expansion via colonization" depends on:
- How much of a fight the victims of your imperialistic ambitions are able to put up

- The amount and quality of colonizeable planets in reasonable range of your starting world
By "optimal" I don't necessarily mean "ideal" or "perfect", just "better". That said, even "viable" would suffice, I wouldn't want to be discouraged from choosing a viable option just because it's less fun to play. And as long as you don't raise the colonization costs to unreasonable levels "expansion by colonization" will remain at least a viable option in enough cases, not least because the other empires are faced with exactly the same situation. After all, waging war is always a risky and unpredictable operation, whereas colonizing is not.
Maybe I'm just a little cranky today, arguing with people while pretty much agreeing with them
Don't worry, arguing over the mechanics is part of the fun creating FO after all
With the current colony costs, I won't even consider colonizing a planet that's not large or huge, even with 'Good' environment for my species, unless it has some significant additional factor in its favor.
Wow, really?!

Well, our playing styles apparently differ very much... even with the 10% cost increase for colony pods I've been colonizing far more than that. Certainly not tiny poor, but also certainly not only large/huge good planets. Especially as they are really hard to find, unless you play a species that prefers the more common EPs and with high planet density. In my current test game I ran into the neighboring empires and had all borders set up without encountering even one large or huge planet with my starting species EP. What do you do in this case? Cranking out warships and troop transports and steamrolling your neighbors without even bothering with colonization...?