Psycho Dom

Creation, discussion, and balancing of game content such as techs, buildings, ship parts.

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yandonman
Creative Contributor
Posts: 699
Joined: Thu Aug 30, 2012 12:32 am

Psycho Dom

#1 Post by yandonman »

A thought: What if Psychological Domination unlocked a building that gave the effect (similar to how Active Radar unlocks the Scanner building)?

Would this nerf PsychoDom (since we all seem to think it needs a nerf) appropriately?
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unjashfan
Creative Contributor
Posts: 175
Joined: Fri Dec 30, 2011 8:08 am

Re: Psycho Dom

#2 Post by unjashfan »

This sounds good :) . Maybe make the effects extend to adjacent starlanes only so players will have to decide where they want to build the PsychoDom.

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eleazar
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Re: Psycho Dom

#3 Post by eleazar »

If we were going to nerf it (i'm not exactly convinced it needs to be),
I'd rather see it made an expensive ship part or special hull. Those could be destroyed, more readily than buildings, and would add more strategy to the use of the tech.

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