Hardest games ever

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Oberlus
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Hardest games ever

#1 Post by Oberlus » Wed Dec 13, 2017 3:43 pm

I thought that it could be cool to have a pool of hardest games (game settings including seed, no need for saved games since those can lose compatibility over time).
Then people could try others' challenges and even compete among them, "who can beat this map before turn 150?" and the such, until L29Ah comes, beats every map in half our marks and calls us all weaks for playing against AIs xD
There are some hard games already posted in the forum, here and there, but having a dedicated thread for it could be handy.
Feel free to share your experiences and sorrows along the game settings.

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Re: Hardest games ever

#2 Post by o01eg » Wed Dec 13, 2017 5:22 pm

Playing against humans has more challenges that playing against AI.
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Oberlus
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Re: Hardest games ever

#3 Post by Oberlus » Wed Dec 13, 2017 6:23 pm

Obviously! But I'm rather inconstant in front of a computer.

defaultuser
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Re: Hardest games ever

#4 Post by defaultuser » Thu Dec 14, 2017 11:14 pm

How close are maps from the same seed/settings in different versions?

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EricF
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Re: Hardest games ever

#5 Post by EricF » Fri Dec 15, 2017 12:29 am

defaultuser wrote:How close are maps from the same seed/settings in different versions?
Good question, because I noticed in replaying the same game in the Nerf Egassem
thread that many times the system specials are not the same even with the same
seed. Map layout identical. System specials can be different.

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Oberlus
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Re: Hardest games ever

#6 Post by Oberlus » Fri Dec 15, 2017 12:42 am

And monsters, I think.

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MatGB
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Re: Hardest games ever

#7 Post by MatGB » Fri Dec 15, 2017 9:03 am

Theoretically, everything made by Galaxy Generation stuff (in Python) is the same, this should include specials. But stuff created by scripts on turn 0/1 will be different: this includes guardian monsters, monster nests, drone factories and the Experimentors.

If you've got a provable case of specials not being repeated and those are definitely not nest style specials please open an Issue with as much detail as possible, same for differences across platform of any type, it's a design objective that the same seed should be the same map across all platforms.
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alleryn
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Re: Hardest games ever

#8 Post by alleryn » Fri Dec 15, 2017 2:24 pm

In my experience in very limited testing, specials remained the same

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EricF
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Re: Hardest games ever

#9 Post by EricF » Fri Dec 15, 2017 2:36 pm

When I played this game the first time I got Ancient Ruins at Duna Gamma
and Propus Alpha and so did Oberlus. We got different techs from them
but they were the same special. When I played it again I got Probiotic Soup
at both locations.
specials.jpg
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EricF
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Re: Hardest games ever

#10 Post by EricF » Fri Dec 15, 2017 3:17 pm

Would it make a difference whether Experimentors were enabled or not?
I always disable them, but sometimes I forget.

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Vezzra
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Re: Hardest games ever

#11 Post by Vezzra » Fri Dec 15, 2017 4:23 pm

EricF wrote:Would it make a difference whether Experimentors were enabled or not?
That's definitely a possibility. Specials placement happens after monster placement, so differences in monster placement might impact specials placement. And wether Experimentors are enabled or not has an impact on monster placement, so...

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EricF
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Re: Hardest games ever

#12 Post by EricF » Sat Dec 16, 2017 3:49 am

I can confirm that disabling the experimenters does change the
system specials.

defaultuser
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Re: Hardest games ever

#13 Post by defaultuser » Mon Dec 18, 2017 4:45 pm

Ha. Just slightly bottled up:
FOW.jpg
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EricF
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Re: Hardest games ever

#14 Post by EricF » Tue Dec 19, 2017 5:29 pm

Yea, way worse than the one I had.
Curious to see if you manage to beat this one. :lol:

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Re: Hardest games ever

#15 Post by Jaumito » Tue Dec 19, 2017 6:35 pm

EricF wrote:Curious to see if you manage to beat this one. :lol:
At least, he doesn't have to worry about an early invasion. 8)

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