Page 4 of 4

Re: Thoughtful development, Turn 1

Posted: Thu Jan 09, 2020 6:57 am
by defaultuser
Uriuk wrote: Thu Jan 09, 2020 5:59 am
defaultuser wrote: Thu Jan 09, 2020 1:40 amand got the same map (at least so far)
You will have different location of nests, and different space monster's locations.
It's better to use Turn 1 savefile then.
If you have it and can post, I will try.

Re: Thoughtful development, Turn 1

Posted: Thu Jan 09, 2020 9:28 am
by Oberlus
Uriuk wrote: Thu Jan 09, 2020 5:08 am For now I wanted to dig into source codes, to see how that "Debug Dump" command was implemented, to create one more similar command to build galaxy approximation.
I smell developer here :D

Re: Thoughtful development, Turn 1

Posted: Thu Jan 09, 2020 12:26 pm
by Uriuk
The save file in the attachment.

$ zip turn1.zip 'Thoughtful development, Turn 1.sav'
adding: Thoughtful development, Turn 1.sav (deflated 28%)
$ file turn1.zip
turn1.zip: Zip archive data, at least v2.0 to extract

Re: Thoughtful development, Turn 1

Posted: Thu Jan 09, 2020 5:53 pm
by defaultuser
That's not working for me, I get an error: Cannot generate game with no active players.

I'm not sure what that is and I don't want to distract you from the game.