Fourteenth game on the multiplayer slow game server

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swaq
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Re: Fourteenth game on the multiplayer slow game server

#61 Post by swaq »

Oberlus wrote: Mon Dec 07, 2020 6:17 pm
o01eg wrote: Mon Dec 07, 2020 5:44 pm I suppose I'll stop the server until server issue will be solved or all players will move to e-mail.
Boys, let o01eg know your emails!
(BTW, I'm using it from first game I joined and never let me down.)
E-mail notifications have always been really flaky for me.

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swaq
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Re: Fourteenth game on the multiplayer slow game server

#62 Post by swaq »

ThinkSome wrote: Mon Dec 07, 2020 5:50 pm
swaq wrote: Mon Dec 07, 2020 5:42 pm Seems they severely underestimated the advanced Replicon fighting force.
Eh, sims didn't account for reinforcements (which I expected). You must have double the PP and I'm being eaten from both sides. It was just the last suicide mission.

It's kinda the opposite from last game. My empire was mismanaged from the start (the lack of large good worlds really reduced my desire to seriously continue).
You only are motivated when you have large good worlds? That's not particularly common... I'm happy if I see any good worlds at all.

o01eg
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Re: Fourteenth game on the multiplayer slow game server

#63 Post by o01eg »

Oberlus wrote: Mon Dec 07, 2020 6:17 pm
o01eg wrote: Mon Dec 07, 2020 5:44 pm I suppose I'll stop the server until server issue will be solved or all players will move to e-mail.
Boys, let o01eg know your emails!
(BTW, I'm using it from first game I joined and never let me down.)
Admin wrongly deleted my bots. I've fixed it so XMPP should work again.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-03-15.b3de094.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm

ThinkSome
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Re: Fourteenth game on the multiplayer slow game server

#64 Post by ThinkSome »

swaq wrote: Mon Dec 07, 2020 6:58 pm You only are motivated when you have large good worlds? That's not particularly common... I'm happy if I see any good worlds at all.
In both games before this one, I had multiple good (medium+) worlds in vicinity, so yes, I've started to expect it.

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Oberlus
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Re: Fourteenth game on the multiplayer slow game server

#65 Post by Oberlus »

ThinkSome wrote: Mon Dec 07, 2020 9:14 pm
swaq wrote: Mon Dec 07, 2020 6:58 pm You only are motivated when you have large good worlds? That's not particularly common... I'm happy if I see any good worlds at all.
In both games before this one, I had multiple good (medium+) worlds in vicinity, so yes, I've started to expect it.
I told you several times: you are a lucky bastard.

ThinkSome
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Re: Fourteenth game on the multiplayer slow game server

#66 Post by ThinkSome »

Well, I'm no longer a lucky bastard :P

wobbly
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Re: Fourteenth game on the multiplayer slow game server

#67 Post by wobbly »

Bad and good positions are part of the game and in a 7 player single win game most players will lose. Yeah, playing a losing position can be a little depressing but its frustrating for everyone else if the game slows down when someone starts to lose.

Anyway looks like things are getting interesting. I'll admit I'd hoped to have a big pilot advantage for longer. I'm going to guess 2 sides gained Etty.

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Oberlus
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Re: Fourteenth game on the multiplayer slow game server

#68 Post by Oberlus »

There is also Hhhoh.

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swaq
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Re: Fourteenth game on the multiplayer slow game server

#69 Post by swaq »

o01eg wrote: Mon Dec 07, 2020 6:58 pm
Oberlus wrote: Mon Dec 07, 2020 6:17 pm
o01eg wrote: Mon Dec 07, 2020 5:44 pm I suppose I'll stop the server until server issue will be solved or all players will move to e-mail.
Boys, let o01eg know your emails!
(BTW, I'm using it from first game I joined and never let me down.)
Admin wrongly deleted my bots. I've fixed it so XMPP should work again.
I am still not receiving notifications (last XMPP message was for turn 85).

o01eg
Programmer
Posts: 2004
Joined: Sat Dec 10, 2011 5:46 am

Re: Fourteenth game on the multiplayer slow game server

#70 Post by o01eg »

swaq wrote: Tue Dec 08, 2020 7:19 pm
o01eg wrote: Mon Dec 07, 2020 6:58 pm
Oberlus wrote: Mon Dec 07, 2020 6:17 pm
Boys, let o01eg know your emails!
(BTW, I'm using it from first game I joined and never let me down.)
Admin wrongly deleted my bots. I've fixed it so XMPP should work again.
I am still not receiving notifications (last XMPP message was for turn 85).
Could you try to require and accept subscription from bot?
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-03-15.b3de094.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm

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swaq
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Joined: Tue Aug 20, 2019 1:56 pm

Re: Fourteenth game on the multiplayer slow game server

#71 Post by swaq »

o01eg wrote: Tue Dec 08, 2020 8:11 pm
swaq wrote: Tue Dec 08, 2020 7:19 pm
o01eg wrote: Mon Dec 07, 2020 6:58 pm

Admin wrongly deleted my bots. I've fixed it so XMPP should work again.
I am still not receiving notifications (last XMPP message was for turn 85).
Could you try to require and accept subscription from bot?
I am not sure how to do that. It says freeorion-lt is offline.

o01eg
Programmer
Posts: 2004
Joined: Sat Dec 10, 2011 5:46 am

Re: Fourteenth game on the multiplayer slow game server

#72 Post by o01eg »

swaq wrote: Tue Dec 08, 2020 9:25 pm
o01eg wrote: Tue Dec 08, 2020 8:11 pm
swaq wrote: Tue Dec 08, 2020 7:19 pm

I am still not receiving notifications (last XMPP message was for turn 85).
Could you try to require and accept subscription from bot?
I am not sure how to do that. It says freeorion-lt is offline.
Could you try again even if it offline?
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-03-15.b3de094.
Donations're welcome:BTC:bc1q007qldm6eppqcukewtfkfcj0naut9njj7audnm

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Oberlus
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Re: Fourteenth game on the multiplayer slow game server

#73 Post by Oberlus »

First one to fall was o01eg (Ucrania), then TS (Slovenia). Geographically, next one to fall will be Ophiuchus :twisted:
Then me :shock:
/Edit: and last one wobbly/

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swaq
Space Dragon
Posts: 384
Joined: Tue Aug 20, 2019 1:56 pm

Re: Fourteenth game on the multiplayer slow game server

#74 Post by swaq »

o01eg wrote: Wed Dec 09, 2020 6:17 am
swaq wrote: Tue Dec 08, 2020 9:25 pm
o01eg wrote: Tue Dec 08, 2020 8:11 pm

Could you try to require and accept subscription from bot?
I am not sure how to do that. It says freeorion-lt is offline.
Could you try again even if it offline?
I don't see an option to request a subscription in the Xabber app.

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Hyperant
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Posts: 125
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Re: Fourteenth game on the multiplayer slow game server

#75 Post by Hyperant »

Cycle 94


Mantle Chronicles




Chokehold



It would appear that the aquatic creatures of the southern lands have decided to forcibly blockade the lone starlane to our newly established colony of Parth Alpha II just as it had fortunately reached self sufficiency. We strongly urge them to withdraw their forces and we exchange, we will half heartedly promise to return a piece of scrap metal from their frigate that was blown up long ago.

Dig dig
Monarch of the following realms:
-Lumin Federation
-Gamma Republic
-Holy Commune
-Supreme League
-Frost Syndicate

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