Eighteenth game on the multiplayer slow game server

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LienRag
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Re: Eighteenth game on the multiplayer slow game server

#16 Post by LienRag »

I can try tomorrow I think.
Where to get the build ?

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Oberlus
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Re: Eighteenth game on the multiplayer slow game server

#17 Post by Oberlus »

LienRag wrote: Wed Nov 17, 2021 10:29 pm Where to get the build ?

o01eg
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Re: Eighteenth game on the multiplayer slow game server

#18 Post by o01eg »

I've restarted test game.
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o01eg
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Re: Eighteenth game on the multiplayer slow game server

#19 Post by o01eg »

Restarted the game again to catch issues with effect display.
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LienRag
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Re: Eighteenth game on the multiplayer slow game server

#20 Post by LienRag »

Is it because it's a test game that turns are so short ?
I thought we agreed on a 48 h period...

If yes, when will be the real game ?

o01eg
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Re: Eighteenth game on the multiplayer slow game server

#21 Post by o01eg »

Yes, turns are short because it test game, real game will be 48h turns or shorter if all made their orders.

I opened issues about incorrect strings https://github.com/freeorion/freeorion/issues/3603

Are those issues with effects display critical enough to wait fix and next test build?
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LienRag
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Re: Eighteenth game on the multiplayer slow game server

#22 Post by LienRag »

Sometime I give orders (research, policies, production) and the turn turns and the orders have been cancelled...

o01eg
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Re: Eighteenth game on the multiplayer slow game server

#23 Post by o01eg »

LienRag wrote: Fri Nov 19, 2021 8:57 am Sometime I give orders (research, policies, production) and the turn turns and the orders have been cancelled...
I suppose it happens in last seconds of turn when server already started turn processing.
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o01eg
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Re: Eighteenth game on the multiplayer slow game server

#24 Post by o01eg »

The Silent One wrote: Wed Nov 17, 2021 6:50 pm
Ping
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LienRag
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Re: Eighteenth game on the multiplayer slow game server

#25 Post by LienRag »

Is it normal that it's not working right now ?
I just have access to the lobby...

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LienRag
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Re: Eighteenth game on the multiplayer slow game server

#26 Post by LienRag »

I got kicked out of the lobby...

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LienRag
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Re: Eighteenth game on the multiplayer slow game server

#27 Post by LienRag »

Didn't last long, playing again.
We have an AI playing with/against us ?

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Oberlus
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Re: Eighteenth game on the multiplayer slow game server

#28 Post by Oberlus »

LienRag wrote: Fri Nov 19, 2021 3:10 pm We have an AI playing with/against us ?
No. Every test game prior to a game has an AI for testing.

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Re: Eighteenth game on the multiplayer slow game server

#29 Post by Ophiuchus »

Does anybody else have problems with the effect strings/labels (e.g. on mouseover on stability)? And what OS do you use?
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.

Look, ma... four combat bouts!

o01eg
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Re: Eighteenth game on the multiplayer slow game server

#30 Post by o01eg »

Strings issue looks fixed in master so I suppose I postpone the game for the next weekly test build, also TSO is missing.
Gentoo Linux x64, gcc-11.2, boost-1.78.0
Ubuntu Server 22.04 x64, gcc-12, boost-1.74.0
Welcome to the slow multiplayer game at freeorion-lt.dedyn.io.Version 2024-03-15.b3de094.
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