Code: Select all
buildcost = 12 * [[BUILDING_COST_MULTIPLIER]] * (Statistic Count condition = And [Planet OwnedBy empire = Source.Owner])
Moderator: Oberlus
Code: Select all
buildcost = 12 * [[BUILDING_COST_MULTIPLIER]] * (Statistic Count condition = And [Planet OwnedBy empire = Source.Owner])
There's not much of a choice here with these costs, which is what wobbly commented: build them ASAP.
The intended resulting shapes should be whatever maximizes combined empires PP output to swarm the monsters and win the game.LienRag wrote: ↑Wed Jan 26, 2022 7:05 pm That brings a fundamental question for the 19th game : what is the intended result in terms of Empire shapes ?
Should we plan to settle the planets that are near our Capitol or to have clusters around Imperial Regional Administrations in each other's territory ?
Or is anyone going long-term for Confederation and who's going to disperse his colonies amongst all the Galaxy ?
Yep.
What I said: expand around centers, or be disperse, whatever maximizes your output. Do your own numbers, I got enough with one empire.
More nests (if any) and more colonies in your previously-not-so-close-but-now-nearby vicinity...
Planets can be gifted, so I don't see the concern.
I think it is resetted.
I think so. I think there is no re-locking mechanic.
As soon as you invade or colonize anything, you better drop Centralization or manage to connect your supply.
Oh I didn't notice allies count. Its all visible. Hmm I'll see how worth it it is when I have the numbers in front of me.
No idea. I'll have to work it out when the time comes.