Gray Area wrote: ↑Fri Jul 29, 2022 9:28 pm
I am, however, running into some problems with build 2022-07-26.9439c8d, as follows:
1. Some planets with "Special" items can not be taken. This is not universal, it appears to be "Special" item specific.
You have to be more specfic -
Are you placing an outpost there, or trying to capture an empty planet with troops.
What is the special?
Some specials require Xenoarchaeology to be researched, and an Xenoresurrection Lab to be built
Is the planet kind of blurred, whch means you cant quite detect it - check the specials at the top of a planet to see what they mean - maybe one is a cloud and you cant see the planet to take it
Gray Area wrote: ↑Fri Jul 29, 2022 9:28 pm
2. Some planets with foreign species can not be taken at all. They can be blockaded, but not invaded. The "choice box for invading" (I'll use that term, because I do not know the correct nomenclature for that type of control.) never appears, even though I had placed ample Troop Ships in the system.
Again Please be specific - what is the species name
again Is the planet kind of blurred, whch means you cant quite detect it - check the specials at the top of a planet to see what they mean - maybe one is a cloud and you cant see the planet to take it, OR the species has a high level of stealth. Check the species attributes.
Gray Area wrote: ↑Fri Jul 29, 2022 9:28 pm
3. Some planets with foreign species can be "temporarily" taken, but not held. After a few turns, the foreign species again takes over the planet, and locks me out of the Focus control. After this happen for the third time on one planet, I decided to bomb the species out of existence. However, to my complete surprise, I could not bomb them with Bio-Terminators. In this case, with more than ample Bombers and Troop Ships in the system, the "choice box for bombing," never appeared, even though the "choice box for invading" did.
You have a Happiness/Stability problem - after taking a native species, try testing the focus by changing the focus, and then hovering over the happiness to see the different outcomes
If happiness goes negative then rebel troops will appear and if for too long you will lose control of the planet.
Gray Area wrote: ↑Fri Jul 29, 2022 9:28 pm
4. On one planet that I had successfully taken, the foreign species simply slowly died off, even though I had done nothing specific to cause that to happen. All I had done was taken the planet, and changed the Focus from Research to Industry. I did not try to build anything on the planet. I merely left a couple of Attack Ships in orbit for my own convenience to manage my fleet.
Please be more specific - what species
Gray Area wrote: ↑Fri Jul 29, 2022 9:28 pm
I assume the problems I've been having are simply bugs that have not been worked out yet in a very complex game.
Not in this case - most bugs are now rare, and hard to find.