Code: Select all
Command /Developer/usr/bin/gcc-4.0 failed with exit code 1
"Universe::Destroy(int)", referenced from:
FleetColonizeOrder::ExecuteImpl() const in libCommon.a(Order.o)
FleetColonizeOrder::ServerExecute() const in libCommon.a(Order.o)
Planet::Conquer(int) in libCommon.a(Planet.o)
"EmpireManager::Clear()", referenced from:
HumanClientApp::EndGame(bool) in HumanClientApp.o
"CreateCombatSitRep(int)", referenced from:
(anonymous namespace)::CreateCombatSitReps(std::map<int, CombatInfo, std::less<int>, std::allocator<std::pair<int const, CombatInfo> > > const&) in ServerApp.o
"Universe::Destroy(int)", referenced from:
Planet::Conquer(int) in libCommon.a(Planet.o)
FleetColonizeOrder::ExecuteImpl() const in libCommon.a(Order.o)
FleetColonizeOrder::ServerExecute() const in libCommon.a(Order.o)
"ResolveCombat(CombatInfo&)", referenced from:
ServerApp::AutoResolveCombat(CombatInfo&) in ServerApp.o
"CombatInfo::CombatInfo(int)", referenced from:
(anonymous namespace)::AssembleSystemCombatInfo(std::map<int, CombatInfo, std::less<int>, std::allocator<std::pair<int const, CombatInfo> > >&) in ServerApp.o
"CombatInfo::Clear()", referenced from:
(anonymous namespace)::CleanupSystemCombatInfo(std::map<int, CombatInfo, std::less<int>, std::allocator<std::pair<int const, CombatInfo> > >&) in ServerApp.o
"EmpireManager::Clear()", referenced from:
WaitingForTurnEnd::react(HostSPGame const&) in ServerFSM.o
"CreatePlanetColonizedSitRep(int)", referenced from:
ServerApp::PreCombatProcessTurns() in ServerApp.o
ServerApp::PreCombatProcessTurns() in ServerApp.o
"EmpireManager::Eliminated(int) const", referenced from:
ServerApp::CheckForEmpireEliminationOrVictory() in ServerApp.o
ServerApp::LoadGameInit(std::vector<PlayerSaveGameData, std::allocator<PlayerSaveGameData> > const&, std::map<int, int, std::less<int>, std::allocator<std::pair<int const, int> > > const&, std::set<int, std::less<int>, std::allocator<int> >&, boost::shared_ptr<ServerSaveGameData>)in ServerApp.o
ServerApp::PostCombatProcessTurns() in ServerApp.o
ServerApp::PostCombatProcessTurns() in ServerApp.o
ServerApp::NewGameInit(int, Shape, Age, StarlaneFrequency, PlanetDensity, SpecialsFrequency, std::map<int, PlayerSetupData, std::less<int>, std::allocator<std::pair<int const, PlayerSetupData> > > const&)in ServerApp.o
"Universe::Destroy(int)", referenced from:
FleetColonizeOrder::ExecuteImpl() const in libCommon.a(Order.o)
FleetColonizeOrder::ServerExecute() const in libCommon.a(Order.o)
Planet::Conquer(int) in libCommon.a(Planet.o)
pbxcp: FreeOrion: No such file or directory
pbxcp: freeoriond: No such file or directory
pbxcp: freeorionca: No such file or directory