freeorion:
Code: Select all
2019-01-26 15:16:29.922019 [debug] Client : Logger.cpp:67 : Logger initialized
2019-01-26 15:16:29.923050 [info] Client : Logger.cpp:68 : v0.4.7 [build 2017-04-24.60d06dc] MSVC 2015
2019-01-26 15:16:29.923050 [info] Client : HumanClientApp.cpp:214 : GL Version String: 4.5.0 - Build 24.20.100.6025
2019-01-26 15:16:29.923050 [info] Client : DependencyVersions.cpp:81 : Dependency versions from headers:
2019-01-26 15:16:29.923050 [info] Client : DependencyVersions.cpp:84 : Boost: 1_59
2019-01-26 15:16:29.924004 [info] Client : DependencyVersions.cpp:84 : FreeType: 2.5.5
2019-01-26 15:16:29.924004 [info] Client : DependencyVersions.cpp:84 : PNG: 1.6.29
2019-01-26 15:16:29.924004 [info] Client : DependencyVersions.cpp:84 : SDL: 2.0.4
2019-01-26 15:16:29.924004 [info] Client : DependencyVersions.cpp:84 : libvorbis: Xiph.Org libVorbis 1.3.5
2019-01-26 15:16:29.924004 [info] Client : DependencyVersions.cpp:84 : zlib: 1.2.8
2019-01-26 15:16:30.896506 [debug] Client : Sound.cpp:355 : OpenAL initialized. Version 1.1 ALSOFT 1.17.2 Renderer OpenAL Soft Vendor OpenAL Community
Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
2019-01-26 15:16:30.896506 [debug] Client : Sound.cpp:252 : Audio enabled.
2019-01-26 15:16:30.897504 [error] Client : Sound.cpp:462 : PlayMusic: unable to open file C:\Program Files (x86)\FreeOrion\default\data\sound\artificial_intelligence_v3.ogg I/O Error. Aborting
2019-01-26 15:16:30.897504 [debug] Client : Hotkeys.cpp:218 : Hotkey::ReadFromOptions : Typing-unsafe key spec: 'MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_DOWN' for hotkey map.pan_down
2019-01-26 15:16:30.897504 [debug] Client : Hotkeys.cpp:218 : Hotkey::ReadFromOptions : Typing-unsafe key spec: 'MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_LEFT' for hotkey map.pan_left
2019-01-26 15:16:30.897504 [debug] Client : Hotkeys.cpp:218 : Hotkey::ReadFromOptions : Typing-unsafe key spec: 'MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_RIGHT' for hotkey map.pan_right
2019-01-26 15:16:30.897504 [debug] Client : Hotkeys.cpp:218 : Hotkey::ReadFromOptions : Typing-unsafe key spec: 'MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_UP' for hotkey map.pan_up
2019-01-26 15:16:30.944389 [error] Client : StringTable.cpp:48 : StringTable_::Load failed to read file at path: C:\Program Files (x86)\FreeOrion\default\stringtables\en.txt
2019-01-26 15:16:30.947339 [debug] Client : ClientUI.cpp:436 : loading 0 charsets for current stringtable characters
2019-01-26 15:16:30.947339 [debug] Client : ClientUI.cpp:440 : Non-default stringtable!
2019-01-26 15:16:30.967326 [debug] Client : ClientUI.cpp:451 : loading 14 charsets for default stringtable characters
2019-01-26 15:16:30.967326 [debug] Client : ClientUI.cpp:454 : combined stringtable charsets have 14 charsets
2019-01-26 15:16:30.967326 [debug] Client : ClientUI.cpp:465 : Loading 14 Unicode charsets: Basic Latin, Latin-1 Supplement, Latin Extended-A, Combining Diacritical Marks, Greek and Coptic, Cyrillic, Arabic, Latin Extended Additional, General Punctuation, Mathematical Operators, Supplemental Arrows-A, Katakana, CJK Unified Ideographs, Hangul Syllables,
2019-01-26 15:16:31.240245 [debug] Client : HumanClientApp.cpp:1193 : Limited FPS to 60
2019-01-26 15:16:31.241237 [debug] Client : HumanClientApp.cpp:158 : OpenGL Version Number: 4.5
2019-01-26 15:16:31.288112 [debug] Client : HumanClientFSM.cpp:110 : (HumanClientFSM) IntroMenu
2019-01-26 15:16:31.288112 [debug] Client : HumanClientApp.cpp:908 : HumanClientApp::HandleFocusChange(Gained Focus)
2019-01-26 15:16:32.703840 [debug] Client : DesignWnd.cpp:1584 : BasesListBox::Populate
2019-01-26 15:16:32.703840 [debug] Client : DesignWnd.cpp:1748 : BasesListBox::PopulateWithSavedDesigns
2019-01-26 15:16:33.051659 [debug] Client : DesignWnd.cpp:2847 : DesignWnd::MainPanel::ReregisterDesigns
2019-01-26 15:16:34.516465 [debug] Client : HumanClientApp.cpp:600 : HumanClientApp::LoadSinglePlayerGame
2019-01-26 15:16:34.519456 [debug] Client : SaveFileDialog.cpp:671 : pathstring: C:\Users\Sai\AppData\Roaming\FreeOrion\save
2019-01-26 15:16:34.519456 [debug] Client : SaveFileDialog.cpp:930 : SaveFileDialog::UpdatePreviewList
2019-01-26 15:16:34.527435 [debug] Client : SaveFileDialog.cpp:597 : SaveFileDialog::FilterColumns: Visible columns: 5
2019-01-26 15:16:34.529429 [debug] Client : SaveFileDialog.cpp:554 : SaveFileDialog::LoadDirectories name: auto valid UTF-8: true
2019-01-26 15:16:34.707804 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\665.sav
2019-01-26 15:16:34.707804 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:34.707804 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\665.sav
2019-01-26 15:16:34.707804 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\Game 1 Save 1 - Sol Confederacy.sav
2019-01-26 15:16:34.708833 [debug] Client : SaveGamePreviewUtils.cpp:82 : Deserializing XML data
2019-01-26 15:16:34.708833 [error] Client : SaveGamePreviewUtils.cpp:91 : LoadSaveGamePreviewData: Failed to read preview of C:\Users\Sai\AppData\Roaming\FreeOrion\save\Game 1 Save 1 - Sol Confederacy.sav because: unrecognized XML syntax
2019-01-26 15:16:34.742738 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save 602.sav
2019-01-26 15:16:34.742738 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:34.743702 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save 602.sav
2019-01-26 15:16:34.763957 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save 612.sav
2019-01-26 15:16:34.763957 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:34.763957 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save 612.sav
2019-01-26 15:16:34.793320 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save 617.sav
2019-01-26 15:16:34.793320 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:34.793320 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save 617.sav
2019-01-26 15:16:34.824480 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save 634.sav
2019-01-26 15:16:34.824480 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:34.824480 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save 634.sav
2019-01-26 15:16:34.858432 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save 658.sav
2019-01-26 15:16:34.858432 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:34.858432 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save 658.sav
2019-01-26 15:16:34.888215 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save 665.sav
2019-01-26 15:16:34.888215 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:34.888215 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save 665.sav
2019-01-26 15:16:34.924654 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save.sav
2019-01-26 15:16:34.924654 [debug] Client : SaveGamePreviewUtils.cpp:82 : Deserializing XML data
2019-01-26 15:16:34.924654 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:34.924654 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\save.sav
2019-01-26 15:16:34.953795 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\Save2.sav
2019-01-26 15:16:34.953795 [debug] Client : SaveGamePreviewUtils.cpp:82 : Deserializing XML data
2019-01-26 15:16:34.953795 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:34.953795 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:\Users\Sai\AppData\Roaming\FreeOrion\save\Save2.sav
2019-01-26 15:16:36.472545 [debug] Client : SaveFileDialog.cpp:803 : SaveFileDialog::Confirm: Confirming
2019-01-26 15:16:36.472545 [debug] Client : SaveFileDialog.cpp:819 : choice: auto valid utf-8: true
2019-01-26 15:16:36.472545 [debug] Client : SaveFileDialog.cpp:822 : current dir PathString: C:\Users\Sai\AppData\Roaming\FreeOrion\save valid utf-8: true
2019-01-26 15:16:36.472545 [debug] Client : SaveFileDialog.cpp:825 : chosen_full_path PathString: C:\Users\Sai\AppData\Roaming\FreeOrion\save\auto valid utf-8: true
2019-01-26 15:16:36.472545 [debug] Client : SaveFileDialog.cpp:826 : chosen_full_path is directory? : true
2019-01-26 15:16:36.473542 [debug] Client : SaveFileDialog.cpp:830 : SaveFileDialog::Confirm: C:\Users\Sai\AppData\Roaming\FreeOrion\save\auto is a directory. Listing content.
2019-01-26 15:16:36.473542 [debug] Client : SaveFileDialog.cpp:930 : SaveFileDialog::UpdatePreviewList
2019-01-26 15:16:36.479531 [debug] Client : SaveFileDialog.cpp:597 : SaveFileDialog::FilterColumns: Visible columns: 5
2019-01-26 15:16:36.645763 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0670_20190123_111626.sav
2019-01-26 15:16:36.645763 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:36.645763 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0670_20190123_111626.sav
2019-01-26 15:16:36.679389 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0680_20190123_222716.sav
2019-01-26 15:16:36.679389 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:36.679389 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0680_20190123_222716.sav
2019-01-26 15:16:36.717734 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0681_20190125_095106.sav
2019-01-26 15:16:36.717734 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:36.717734 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0681_20190125_095106.sav
2019-01-26 15:16:36.750023 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0682_20190125_100240.sav
2019-01-26 15:16:36.751021 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:36.751021 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0682_20190125_100240.sav
2019-01-26 15:16:36.783276 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0685_20190125_104509.sav
2019-01-26 15:16:36.784239 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:36.784239 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0685_20190125_104509.sav
2019-01-26 15:16:36.788260 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0690_20190125_122600.sav
2019-01-26 15:16:36.788260 [debug] Client : SaveGamePreviewUtils.cpp:88 : Loaded preview with: 1 human players
2019-01-26 15:16:36.788260 [debug] Client : SaveGamePreviewUtils.cpp:96 : LoadSaveGamePreviewData: Successfully loaded preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0690_20190125_122600.sav
2019-01-26 15:16:36.806261 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion__Observer_0664_20190118_204700.sav
2019-01-26 15:16:36.807227 [debug] Client : SaveGamePreviewUtils.cpp:82 : Deserializing XML data
2019-01-26 15:16:36.807227 [error] Client : SaveGamePreviewUtils.cpp:91 : LoadSaveGamePreviewData: Failed to read preview of C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion__Observer_0664_20190118_204700.sav because: input stream error
2019-01-26 15:16:36.819195 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion__Observer_0664_20190118_205007.sav
2019-01-26 15:16:36.819195 [debug] Client : SaveGamePreviewUtils.cpp:82 : Deserializing XML data
2019-01-26 15:16:36.820226 [error] Client : SaveGamePreviewUtils.cpp:91 : LoadSaveGamePreviewData: Failed to read preview of C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion__Observer_0664_20190118_205007.sav because: input stream error
2019-01-26 15:16:36.833284 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion__Observer_0664_20190118_205121.sav
2019-01-26 15:16:36.833284 [debug] Client : SaveGamePreviewUtils.cpp:82 : Deserializing XML data
2019-01-26 15:16:36.834312 [error] Client : SaveGamePreviewUtils.cpp:91 : LoadSaveGamePreviewData: Failed to read preview of C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion__Observer_0664_20190118_205121.sav because: input stream error
2019-01-26 15:16:36.845740 [debug] Client : SaveGamePreviewUtils.cpp:65 : LoadSaveGamePreviewData: Loading preview from: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion__Observer_0664_20190118_205602.sav
2019-01-26 15:16:36.845740 [debug] Client : SaveGamePreviewUtils.cpp:82 : Deserializing XML data
2019-01-26 15:16:36.845740 [error] Client : SaveGamePreviewUtils.cpp:91 : LoadSaveGamePreviewData: Failed to read preview of C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion__Observer_0664_20190118_205602.sav because: input stream error
2019-01-26 15:16:37.874730 [debug] Client : SaveFileDialog.cpp:803 : SaveFileDialog::Confirm: Confirming
2019-01-26 15:16:37.875729 [debug] Client : SaveFileDialog.cpp:819 : choice: FreeOrion_Professor_Sol_0690_20190125_122600.sav valid utf-8: true
2019-01-26 15:16:37.875729 [debug] Client : SaveFileDialog.cpp:822 : current dir PathString: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto valid utf-8: true
2019-01-26 15:16:37.875729 [debug] Client : SaveFileDialog.cpp:825 : chosen_full_path PathString: C:/Users\Sai\AppData\Roaming\FreeOrion\save\auto\FreeOrion_Professor_Sol_0690_20190125_122600.sav valid utf-8: true
2019-01-26 15:16:37.875729 [debug] Client : SaveFileDialog.cpp:826 : chosen_full_path is directory? : false
2019-01-26 15:16:37.891686 [debug] Client : HumanClientApp.cpp:632 : HumanClientApp::LoadSinglePlayerGame() not already in a game, so don't need to end it
2019-01-26 15:16:37.891686 [debug] Client : HumanClientApp.cpp:637 : HumanClientApp::LoadSinglePlayerGame() Starting server
2019-01-26 15:16:37.891686 [debug] Client : HumanClientApp.cpp:377 : HumanClientApp::StartServer: C:\Program Files (x86)\FreeOrionA\freeoriond.exe
2019-01-26 15:16:37.891686 [debug] Client : HumanClientApp.cpp:407 : ai-config not set.
2019-01-26 15:16:37.897668 [debug] Client : HumanClientApp.cpp:639 : HumanClientApp::LoadSinglePlayerGame() Server started
2019-01-26 15:16:37.897668 [debug] Client : HumanClientApp.cpp:644 : HumanClientApp::LoadSinglePlayerGame() Connecting to server
2019-01-26 15:16:37.897668 [debug] Client : ClientNetworking.cpp:317 : Attempt to connect to server at one of these addresses:
2019-01-26 15:16:37.898666 [debug] Client : ClientNetworking.cpp:319 : tcp::resolver::iterator host_name: 127.0.0.1 address: 127.0.0.1 port: 12346
2019-01-26 15:16:38.399630 [debug] Client : ClientNetworking.cpp:338 : Connected to server at host_name: 127.0.0.1 address: 127.0.0.1 port: 12346
2019-01-26 15:16:38.399630 [debug] Client : ClientNetworking.cpp:362 : Connecting to server took 501 ms.
2019-01-26 15:16:38.399630 [debug] Client : ClientNetworking.cpp:365 : ConnectToServer() : starting networking thread
2019-01-26 15:16:38.399630 [debug] Client : ClientNetworking.cpp:422 : ClientNetworking::SetPlayerID: player id set to: -1
2019-01-26 15:16:38.400631 [debug] Client : HumanClientFSM.cpp:119 : (HumanClientFSM) IntroMenu.HostSPGameRequested
2019-01-26 15:16:38.400631 [debug] Client : HumanClientFSM.cpp:115 : (HumanClientFSM) ~IntroMenu
2019-01-26 15:16:38.400631 [debug] Client : HumanClientFSM.cpp:147 : (HumanClientFSM) WaitingForSPHostAck
2019-01-26 15:16:38.469488 [debug] Client : HumanClientFSM.cpp:153 : (HumanClientFSM) WaitingForSPHostAck.HostSPGame
2019-01-26 15:16:38.469488 [debug] Client : ClientNetworking.cpp:422 : ClientNetworking::SetPlayerID: player id set to: 1
2019-01-26 15:16:38.482419 [debug] Client : SitRepPanel.cpp:731 : SitRepPanel::Update()
2019-01-26 15:16:38.487400 [debug] Client : DesignWnd.cpp:2847 : DesignWnd::MainPanel::ReregisterDesigns
2019-01-26 15:16:38.487400 [debug] Client : HumanClientFSM.cpp:150 : (HumanClientFSM) ~WaitingForSPHostAck
2019-01-26 15:16:38.487400 [debug] Client : HumanClientFSM.cpp:449 : (HumanClientFSM) PlayingGame
2019-01-26 15:16:38.487400 [debug] Client : HumanClientFSM.cpp:615 : (HumanClientFSM) WaitingForGameStart
2019-01-26 15:16:38.492386 [debug] Client : HumanClientFSM.cpp:589 : (HumanClientFSM) PlayingGame.TurnProgress
2019-01-26 15:16:39.992952 [debug] Client : HumanClientApp.cpp:908 : HumanClientApp::HandleFocusChange(Lost Focus)
2019-01-26 15:16:47.640508 [debug] Client : HumanClientFSM.cpp:589 : (HumanClientFSM) PlayingGame.TurnProgress
2019-01-26 15:17:00.462128 [debug] Client : HumanClientFSM.cpp:627 : (HumanClientFSM) WaitingForGameStart.GameStart
2019-01-26 15:17:03.190846 [debug] Client : Message.cpp:728 : ExtractGameStartMessage empire deserialization time 59
2019-01-26 15:17:03.198825 [debug] Client : SerializeUniverse.cpp:70 : Universe::serialize : deserializing universe width: 2589.08
2019-01-26 15:17:03.204809 [debug] Client : SerializeUniverse.cpp:75 : Universe::serialize : deserializing 0 ship designs
2019-01-26 15:17:03.285593 [debug] Client : SerializeUniverse.cpp:83 : Universe::serialize : deserializing empire object visibility for 1, 1, 1, 1 empires
2019-01-26 15:17:03.684526 [debug] Client : SerializeUniverse.cpp:96 : Universe::serialize : deserializing 16458 objects
2019-01-26 15:17:03.685524 [debug] Client : SerializeUniverse.cpp:102 : Universe::serialize : deserializing 3246 destroyed object ids
2019-01-26 15:17:03.699486 [debug] Client : SerializeUniverse.cpp:109 : Universe::serialize : deserializing empire known objects for 0 empires
2019-01-26 15:17:03.699486 [debug] Client : SerializeUniverse.cpp:114 : Universe::serialize : deserializing last allocated ids
2019-01-26 15:17:03.975747 [debug] Client : SerializeUniverse.cpp:118 : Universe::serialize : deserializing 18 types of statistic
2019-01-26 15:17:03.975747 [debug] Client : SerializeUniverse.cpp:120 : Universe::serialize : deserializing done
2019-01-26 15:17:03.975747 [debug] Client : SerializeUniverse.cpp:131 : Universe::serialize : updating empires' latest known object destruction states
2019-01-26 15:17:03.975747 [debug] Client : SerializeUniverse.cpp:140 : Universe::serialize done
2019-01-26 15:17:03.975747 [debug] Client : Message.cpp:736 : ExtractGameStartMessage universe deserialization time 776
2019-01-26 15:17:03.980734 [debug] Client : HumanClientFSM.cpp:647 : Extracted GameStart message for turn: 690 with empire: 1
2019-01-26 15:17:03.984723 [debug] Client : ProductionWnd.cpp:988 : ProductionWnd::UpdateQueue()
2019-01-26 15:17:06.222739 [debug] Client : TechTreeWnd.cpp:1359 : Tech Tree Layout Preparing Tech Data
2019-01-26 15:17:09.969256 [debug] Client : TechTreeWnd.cpp:1382 : Tech Tree Layout Doing Graph Layout
2019-01-26 15:17:09.969256 [debug] Client : TechTreeLayout.cpp:208 : TechTreeLayout::DoLayout creating placeholder nodes...
2019-01-26 15:17:09.972247 [debug] Client : TechTreeWnd.cpp:1389 : Tech Tree Layout Creating Panels
2019-01-26 15:17:09.976235 [debug] Client : TechTreeWnd.cpp:1421 : Tech Tree Layout Done
2019-01-26 15:17:09.976235 [debug] Client : ResearchWnd.cpp:564 : ResearchWnd::UpdateQueue()
2019-01-26 15:17:10.007831 [debug] Client : HumanClientFSM.cpp:624 : (HumanClientFSM) ~WaitingForGameStart
2019-01-26 15:17:10.008828 [debug] Client : HumanClientFSM.cpp:744 : (HumanClientFSM) PlayingTurn
2019-01-26 15:17:10.008828 [debug] Client : MapWnd.cpp:2588 : Initializing turn 690
2019-01-26 15:17:10.017119 [debug] Client : Universe.cpp:540 : Universe::InitMeterEstimatesAndDiscrepancies
2019-01-26 15:17:10.017119 [debug] Client : Universe.cpp:547 : IMEAD: updating meter estimates
2019-01-26 15:17:12.532940 [error] Client : ValueRef.cpp:83 : FollowReference : Unable to get system for object
2019-01-26 15:17:12.532940 [error] Client : ValueRef.cpp:776 : Variable<int>::Eval unable to follow reference: LocalCandidate.System.LastTurnBattleHere : | Local Candidate: Ship 88413 ( ) | System (-1): | LastTurnBattleHere |
2019-01-26 15:17:12.537923 [error] Client : ValueRef.cpp:778 : source: OBJ_PLANET 2151 ( Homeworld Lir β I )
2019-01-26 15:17:12.537923 [error] Client : ValueRef.cpp:83 : FollowReference : Unable to get system for object
2019-01-26 15:17:12.537923 [error] Client : ValueRef.cpp:776 : Variable<int>::Eval unable to follow reference: LocalCandidate.System.LastTurnBattleHere : | Local Candidate: Ship 88560 ( ) | System (-1): | LastTurnBattleHere |
2019-01-26 15:17:12.538919 [error] Client : ValueRef.cpp:778 : source: OBJ_PLANET 2151 ( Homeworld Lir β I )
2019-01-26 15:17:17.199566 [debug] Client : Universe.cpp:1380 : Issue times: planet species: 1 ship species: 4 specials: 7 techs: 68 buildings: 2 hulls/parts: 28 fields: 170
2019-01-26 15:17:17.199566 [debug] Client : Universe.cpp:1387 : Evaluation time: 6937 reorder time: 78
2019-01-26 15:17:18.111129 [debug] Client : ScopedTimer.cpp:28 : Universe::ExecuteEffects time: 654 ms
2019-01-26 15:17:18.141060 [debug] Client : ScopedTimer.cpp:28 : Universe::UpdateMeterEstimatesImpl on 0 objects time: 8116 ms
2019-01-26 15:17:18.141060 [debug] Client : Universe.cpp:552 : IMEAD: determining discrepancies
2019-01-26 15:17:18.150025 [debug] Client : OrderSet.cpp:28 : OrderSet::ApplyOrders() executing 0 orders
2019-01-26 15:17:21.684698 [error] Client : ValueRef.cpp:83 : FollowReference : Unable to get system for object
2019-01-26 15:17:21.684698 [error] Client : ValueRef.cpp:776 : Variable<int>::Eval unable to follow reference: LocalCandidate.System.LastTurnBattleHere : | Local Candidate: Ship 88413 ( ) | System (-1): | LastTurnBattleHere |
2019-01-26 15:17:21.687681 [error] Client : ValueRef.cpp:778 : source: OBJ_PLANET 2151 ( Homeworld Lir β I )
2019-01-26 15:17:21.687681 [error] Client : ValueRef.cpp:83 : FollowReference : Unable to get system for object
2019-01-26 15:17:21.687681 [error] Client : ValueRef.cpp:776 : Variable<int>::Eval unable to follow reference: LocalCandidate.System.LastTurnBattleHere : | Local Candidate: Ship 88560 ( ) | System (-1): | LastTurnBattleHere |
2019-01-26 15:17:21.688715 [error] Client : ValueRef.cpp:778 : source: OBJ_PLANET 2151 ( Homeworld Lir β I )
2019-01-26 15:17:25.154018 [debug] Client : Universe.cpp:1380 : Issue times: planet species: 1 ship species: 5 specials: 9 techs: 69 buildings: 2 hulls/parts: 28 fields: 0
2019-01-26 15:17:25.154018 [debug] Client : Universe.cpp:1387 : Evaluation time: 6732 reorder time: 80
2019-01-26 15:17:26.079544 [debug] Client : ScopedTimer.cpp:28 : Universe::ExecuteEffects time: 667 ms
2019-01-26 15:17:26.127416 [debug] Client : ScopedTimer.cpp:28 : Universe::UpdateMeterEstimatesImpl on 0 objects time: 7943 ms
2019-01-26 15:17:27.696731 [error] Client : ValueRef.cpp:83 : FollowReference : Unable to get system for object
2019-01-26 15:17:27.696731 [error] Client : ValueRef.cpp:776 : Variable<int>::Eval unable to follow reference: LocalCandidate.System.LastTurnBattleHere : | Local Candidate: Ship 88413 ( ) | System (-1): | LastTurnBattleHere |
2019-01-26 15:17:27.710694 [error] Client : ValueRef.cpp:778 : source: OBJ_PLANET 2151 ( Homeworld Lir β I )
2019-01-26 15:17:27.710694 [error] Client : ValueRef.cpp:83 : FollowReference : Unable to get system for object
2019-01-26 15:17:27.710694 [error] Client : ValueRef.cpp:776 : Variable<int>::Eval unable to follow reference: LocalCandidate.System.LastTurnBattleHere : | Local Candidate: Ship 88560 ( ) | System (-1): | LastTurnBattleHere |
2019-01-26 15:17:27.710694 [error] Client : ValueRef.cpp:778 : source: OBJ_PLANET 2151 ( Homeworld Lir β I )
2019-01-26 15:17:32.278992 [debug] Client : Universe.cpp:1380 : Issue times: planet species: 0 ship species: 5 specials: 9 techs: 76 buildings: 2 hulls/parts: 28 fields: 0
2019-01-26 15:17:32.278992 [debug] Client : Universe.cpp:1387 : Evaluation time: 5938 reorder time: 69
2019-01-26 15:17:32.567221 [debug] Client : ScopedTimer.cpp:28 : Universe::ExecuteEffects time: 74 ms
2019-01-26 15:17:32.588165 [debug] Client : MapWnd.cpp:2777 : MapWnd::InitTurnRendering
2019-01-26 15:17:34.539946 [debug] Client : MapWnd.cpp:2882 : MapWnd::InitSystemRenderingBuffers
2019-01-26 15:17:34.804241 [debug] Client : ScopedTimer.cpp:28 : MapWnd::InitSystemRenderingBuffers time: 264 ms
2019-01-26 15:17:34.805238 [debug] Client : MapWnd.cpp:3740 : MapWnd::InitStarlaneRenderingBuffers
2019-01-26 15:17:34.837153 [debug] Client : ScopedTimer.cpp:28 : MapWnd::InitStarlaneRenderingBuffers time: 32 ms
2019-01-26 15:17:37.147974 [debug] Client : MapWnd.cpp:3778 : MapWnd::InitFieldRenderingBuffers
2019-01-26 15:17:37.149969 [debug] Client : ScopedTimer.cpp:28 : MapWnd::InitFieldRenderingBuffers time: 1443 µs
2019-01-26 15:17:37.149969 [debug] Client : MapWnd.cpp:3886 : MapWnd::InitVisibilityRadiiRenderingBuffers
2019-01-26 15:17:37.166926 [debug] Client : ScopedTimer.cpp:28 : MapWnd::InitVisibilityRadiiRenderingBuffers time: 17 ms
2019-01-26 15:17:37.168919 [debug] Client : ScopedTimer.cpp:28 : MapWnd::InitTurnRendering time: 4580 ms
2019-01-26 15:17:37.191857 [debug] Client : ScopedTimer.cpp:28 : AddFleetsStateChangedSignal() time: 17 ms
2019-01-26 15:17:37.192855 [debug] Client : ScopedTimer.cpp:28 : RefreshFleetSignals() time: 19 ms
2019-01-26 15:17:37.193852 [debug] Client : MapWnd.cpp:2641 : showing intro sitreps : false
2019-01-26 15:17:43.567322 [debug] Client : SitRepPanel.cpp:731 : SitRepPanel::Update()
2019-01-26 15:17:43.752827 [debug] Client : SitRepPanel.cpp:731 : SitRepPanel::Update()
2019-01-26 15:17:43.851562 [debug] Client : ResearchWnd.cpp:564 : ResearchWnd::UpdateQueue()
2019-01-26 15:17:43.858544 [debug] Client : TechTreeWnd.cpp:1359 : Tech Tree Layout Preparing Tech Data
2019-01-26 15:17:45.064320 [debug] Client : TechTreeWnd.cpp:1382 : Tech Tree Layout Doing Graph Layout
2019-01-26 15:17:45.064320 [debug] Client : TechTreeLayout.cpp:208 : TechTreeLayout::DoLayout creating placeholder nodes...
2019-01-26 15:17:45.067312 [debug] Client : TechTreeWnd.cpp:1389 : Tech Tree Layout Creating Panels
2019-01-26 15:17:45.071301 [debug] Client : TechTreeWnd.cpp:1421 : Tech Tree Layout Done
2019-01-26 15:17:45.082272 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 1 ========
2019-01-26 15:17:45.372497 [debug] Client : Empire.cpp:1043 : ProductionQueue::Update: Simulating future turns of production queue
2019-01-26 15:17:45.830272 [debug] Client : Empire.cpp:1258 : ProductionQueue::Update: Projections took 181514 microseconds with 1589.7 total Production Points
2019-01-26 15:17:45.832266 [debug] Client : ProductionWnd.cpp:988 : ProductionWnd::UpdateQueue()
2019-01-26 15:17:45.840245 [debug] Client : MapWnd.cpp:3740 : MapWnd::InitStarlaneRenderingBuffers
2019-01-26 15:17:45.866176 [debug] Client : ScopedTimer.cpp:28 : MapWnd::InitStarlaneRenderingBuffers time: 26 ms
2019-01-26 15:17:45.964912 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 2 ========
2019-01-26 15:17:46.012785 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.012785 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 3 ========
2019-01-26 15:17:46.012785 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.012785 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 4 ========
2019-01-26 15:17:46.059659 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.060656 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 5 ========
2019-01-26 15:17:46.117505 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.118503 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 6 ========
2019-01-26 15:17:46.118503 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.118503 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 7 ========
2019-01-26 15:17:46.162384 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.162384 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 8 ========
2019-01-26 15:17:46.205269 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.205269 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 9 ========
2019-01-26 15:17:46.290042 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.291040 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 10 ========
2019-01-26 15:17:46.291040 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.291040 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 11 ========
2019-01-26 15:17:46.291040 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.291040 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 12 ========
2019-01-26 15:17:46.382795 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.383792 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 13 ========
2019-01-26 15:17:46.428672 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.428672 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 14 ========
2019-01-26 15:17:46.428672 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.429669 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 15 ========
2019-01-26 15:17:46.475548 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.475548 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 16 ========
2019-01-26 15:17:46.475548 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.476545 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 17 ========
2019-01-26 15:17:46.537381 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.538378 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 18 ========
2019-01-26 15:17:46.538378 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.557328 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 19 ========
2019-01-26 15:17:46.557328 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.557328 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 20 ========
2019-01-26 15:17:46.557328 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.558325 [debug] Client : Empire.cpp:3369 : ========= Production Update for empire: 21 ========
2019-01-26 15:17:46.558325 [debug] Client : Empire.cpp:1031 : not enough PP to be worth simulating future turns production. marking everything as never complete
2019-01-26 15:17:46.561318 [debug] Client : TechTreeWnd.cpp:1359 : Tech Tree Layout Preparing Tech Data
2019-01-26 15:17:47.731190 [debug] Client : TechTreeWnd.cpp:1382 : Tech Tree Layout Doing Graph Layout
2019-01-26 15:17:47.731190 [debug] Client : TechTreeLayout.cpp:208 : TechTreeLayout::DoLayout creating placeholder nodes...
2019-01-26 15:17:47.734182 [debug] Client : TechTreeWnd.cpp:1389 : Tech Tree Layout Creating Panels
2019-01-26 15:17:47.737174 [debug] Client : TechTreeWnd.cpp:1421 : Tech Tree Layout Done
2019-01-26 15:17:47.737174 [debug] Client : ResearchWnd.cpp:564 : ResearchWnd::UpdateQueue()
2019-01-26 15:17:47.740166 [debug] Client : ProductionWnd.cpp:988 : ProductionWnd::UpdateQueue()
2019-01-26 15:17:47.774076 [debug] Client : MapWnd.cpp:6851 : MapWnd::DispatchFleetsExploring called
2019-01-26 15:17:47.775073 [debug] Client : ScopedTimer.cpp:168 : MapWnd::InitTurn - system graph time: 8611 µs
2019-01-26 15:17:47.775073 [debug] Client : ScopedTimer.cpp:168 : MapWnd::InitTurn - meter estimates time: 22571 ms
2019-01-26 15:17:47.775073 [debug] Client : ScopedTimer.cpp:168 : MapWnd::InitTurn - rendering time: 4580 ms
2019-01-26 15:17:47.775073 [debug] Client : ScopedTimer.cpp:168 : MapWnd::InitTurn - fleet signals time: 24 ms
2019-01-26 15:17:47.776081 [debug] Client : ScopedTimer.cpp:168 : MapWnd::InitTurn - sitreps time: 6592 ms
2019-01-26 15:17:47.776081 [debug] Client : ScopedTimer.cpp:168 : MapWnd::InitTurn - update resource pools time: 2772 ms
2019-01-26 15:17:47.776081 [debug] Client : ScopedTimer.cpp:168 : MapWnd::InitTurn - refresh research time: 1181 ms
2019-01-26 15:17:47.776081 [debug] Client : ScopedTimer.cpp:168 : MapWnd::InitTurn - refresh production wnd time: 3864 µs
2019-01-26 15:17:47.776081 [debug] Client : ScopedTimer.cpp:168 : MapWnd::InitTurn - refresh indicators time: 30 ms
2019-01-26 15:17:47.776081 [debug] Client : ScopedTimer.cpp:178 : MapWnd::InitTurn time: 37766 ms
2019-01-26 15:17:55.561427 [debug] Client : HumanClientFSM.cpp:879 : (PlayerFSM) PlayingGame::DispatchCombatLogs message received
2019-01-26 15:17:55.561427 [debug] Client : HumanClientApp.cpp:856 : HCL Update Combat Logs
2019-01-26 15:17:55.935447 [debug] Client : HumanClientFSM.cpp:790 : (HumanClientFSM) ~PlayingTurn
2019-01-26 15:17:55.935447 [debug] Client : HumanClientFSM.cpp:457 : (HumanClientFSM) ~PlayingGame
2019-01-26 15:17:55.959382 [error] Client : HumanClientApp.cpp:805 : exception handing message: bad allocation
2019-01-26 15:17:55.959382 [error] Client : HumanClientApp.cpp:806 : message type: UNDEFINED and text:
2019-01-26 15:18:19.785863 [error] Client : HumanClientFSM.cpp:99 : HumanClientFSM : A PlayerStatus event was passed to the HumanClientFSM. This event is illegal in the FSM's current state. It is being ignored.
2019-01-26 15:18:30.868777 [debug] Client : HumanClientApp.cpp:908 : HumanClientApp::HandleFocusChange(Gained Focus)
2019-01-26 15:18:36.934162 [error] Client : HumanClientFSM.cpp:99 : HumanClientFSM : A PlayerStatus event was passed to the HumanClientFSM. This event is illegal in the FSM's current state. It is being ignored.
2019-01-26 15:18:38.268585 [debug] Client : HumanClientApp.cpp:773 : HumanClientApp::StartTurn
2019-01-26 15:18:38.269581 [debug] Client : HumanClientApp.cpp:781 : Current Output (turn 690) RP/PP: 1.43132 (2275.37/1589.7)
2019-01-26 15:18:38.269581 [debug] Client : HumanClientApp.cpp:782 : EmpireColors: 99 63 211 255
2019-01-26 15:18:38.269581 [error] Client : HumanClientFSM.cpp:99 : HumanClientFSM : A TurnEnded event was passed to the HumanClientFSM. This event is illegal in the FSM's current state. It is being ignored.
2019-01-26 15:18:38.345377 [error] Client : HumanClientFSM.cpp:99 : HumanClientFSM : A PlayerStatus event was passed to the HumanClientFSM. This event is illegal in the FSM's current state. It is being ignored.
2019-01-26 15:18:38.402236 [error] Client : HumanClientFSM.cpp:99 : HumanClientFSM : A TurnProgress event was passed to the HumanClientFSM. This event is illegal in the FSM's current state. It is being ignored.
2019-01-26 15:18:41.159853 [debug] Client : HumanClientApp.cpp:939 : HumanClientApp::HandleAppQuitting()
2019-01-26 15:18:41.159853 [debug] Client : HumanClientApp.cpp:1154 : HumanClientApp::ExitApp
2019-01-26 15:18:41.159853 [error] Client : HumanClientFSM.cpp:99 : HumanClientFSM : A StartQuittingGame event was passed to the HumanClientFSM. This event is illegal in the FSM's current state. It is being ignored.
2019-01-26 15:18:41.159853 [debug] Client : HumanClientApp.cpp:939 : HumanClientApp::HandleAppQuitting()
2019-01-26 15:18:41.159853 [debug] Client : HumanClientApp.cpp:1154 : HumanClientApp::ExitApp
2019-01-26 15:18:41.159853 [error] Client : HumanClientFSM.cpp:99 : HumanClientFSM : A StartQuittingGame event was passed to the HumanClientFSM. This event is illegal in the FSM's current state. It is being ignored.
2019-01-26 15:18:44.496202 [debug] Client : HumanClientApp.cpp:908 : HumanClientApp::HandleFocusChange(Lost Focus)
And before someone asks, I'd love to move over to 0.4.8, but I already have nearly 700 moves into this game, so I'd ideally like to finish this and then move over. Thanks for the help!