Page 1 of 1

[LMDE,0.4.6] "Timed out while attempting to connect to server" on attempt to start new single player game

Posted: Fri Jan 10, 2020 12:45 am
by Jacob_The_Heartless
Using LMDE and lastest freeorion just installed from repo (using "sudo apt-get install freeorion"). Every time I try to start new single player game, I get hit by timeout server error. I tried to start JACK server (as was mentioned somewhere on forum) but with no success. I'm aware of client-server system used even in singleplayer. Despite I know is not required for single player, I had working network connection....
My /etc/hosts:

Code: Select all

127.0.0.1	localhost
127.0.1.1	jacobmachine
# The following lines are desirable for IPv6 capable hosts
::1     localhost ip6-localhost ip6-loopback
fe00::0 ip6-localnet
ff00::0 ip6-mcastprefix
ff02::1 ip6-allnodes
ff02::2 ip6-allrouters
ff02::3 ip6-allhosts
I have working loopback :

Code: Select all

jacob@jacobmachine:~$ ifconfig lo
lo: flags=73<AKTIVOVÁNO,SMYČKA,BĚŽÍ>  mtu 65536
        inet 127.0.0.1 síťová_maska 255.0.0.0
        inet6 ::1  délka_prefixu 128  scopeid 0x10<stroj>
        loop délka_odchozí_fronty 1  (Místní smyčka)
        RX packetů 4308206  bajtů 215421404 (205,4 MiB)
        RX chyb 0  zahozeno 0  přetečení 0  rámců 0
        TX packetů 4308206  bajtů 215421404 (205,4 MiB)
        TX chyb 0  zahozeno 0  přetečení 0  přenos 0  kolizí 0
I can ping it, it responds :

Code: Select all

jacob@jacobmachine:~$ ping localhost
PING localhost(localhost (::1)) 56 data bytes
64 bytes from localhost (::1): icmp_seq=1 ttl=64 time=0.036 ms
64 bytes from localhost (::1): icmp_seq=2 ttl=64 time=0.041 ms
64 bytes from localhost (::1): icmp_seq=3 ttl=64 time=0.063 ms
64 bytes from localhost (::1): icmp_seq=4 ttl=64 time=0.054 ms
I'm out of ideas and reaching for help here. I have tried everything I could think of.
The attachment Snímek obrazovky_2020-01-10_01-20-27.png is no longer available
The attachment Snímek obrazovky_2020-01-10_01-40-15.png is no longer available
I'm attaching longs too
The attachment freeorion.log is no longer available
Error screenshot
Error screenshot
Snímek obrazovky_2020-01-10_01-20-27.png (940.21 KiB) Viewed 2110 times
Any suggestion or idea or ritual or whatever may help gladly welcomed

Re: [LMDE,0.4.6] "Timed out while attempting to connect to server" on attempt to start new single player game

Posted: Fri Jan 10, 2020 2:25 am
by swaq
Version 0.4.6 is a pretty old version. 0.4.8 is the latest stable with 0.4.9 coming out soon. Figuring out how to get a newer version should be your first step.

Re: [LMDE,0.4.6] "Timed out while attempting to connect to server" on attempt to start new single player game

Posted: Fri Jan 10, 2020 9:23 am
by Jacob_The_Heartless
swaq wrote: Fri Jan 10, 2020 2:25 am Version 0.4.6 is a pretty old version. 0.4.8 is the latest stable with 0.4.9 coming out soon. Figuring out how to get a newer version should be your first step.
Indeed. Looks like repo is behind. Installed new version from snap solved issue completely. I have mixed feelings now. On one side I'm glad it works, on other I feel stupid. Thank you for help