I did have a hard time finding ogre.log(~/.freeorion/ogre.log) at first
It seems it doesn't make one if i dont sudo freeorion??. There was a one from yesterday, and it only updated it when used sudo. The earlier one had alot more info in it too.
07:31:15: Creating resource group General
07:31:15: Creating resource group Internal
07:31:15: Creating resource group Autodetect
07:31:15: SceneManagerFactory for type 'DefaultSceneManager' registered.
07:31:15: Registering ResourceManager for type Material
07:31:15: Registering ResourceManager for type Mesh
07:31:15: Registering ResourceManager for type Skeleton
07:31:15: MovableObjectFactory for type 'ParticleSystem' registered.
07:31:15: OverlayElementFactory for type Panel registered.
07:31:15: OverlayElementFactory for type BorderPanel registered.
07:31:15: OverlayElementFactory for type TextArea registered.
07:31:15: Registering ResourceManager for type Font
07:31:15: ArchiveFactory for archive type FileSystem registered.
07:31:15: ArchiveFactory for archive type Zip registered.
07:31:15: FreeImage version: 3.10.0
07:31:15: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See
http://freeimage.sourceforge.net for details
07:31:15: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
07:31:15: DDS codec registering
07:31:15: Registering ResourceManager for type HighLevelGpuProgram
07:31:15: Registering ResourceManager for type Compositor
07:31:15: MovableObjectFactory for type 'Entity' registered.
07:31:15: MovableObjectFactory for type 'Light' registered.
07:31:15: MovableObjectFactory for type 'BillboardSet' registered.
07:31:15: MovableObjectFactory for type 'ManualObject' registered.
07:31:15: MovableObjectFactory for type 'BillboardChain' registered.
07:31:15: MovableObjectFactory for type 'RibbonTrail' registered.
07:31:15: Loading library ./RenderSystem_GL
My glxinfo says about OpenGl:
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 8800 GTS/PCI/SSE2
OpenGL version string: 3.0.0 NVIDIA 180.44
OpenGL shading language version string: 1.30 NVIDIA via Cg compiler