I've noticed something odd in the latest build.
When entering the enemy home system Aegir with my scout, the sitrep says "Battle occured". In the past, this was always accompanied by "You were defeated." This time, and also when entering the system Asimov a couple of turns ago, my scout survived and I could go on exploring. It did not happen in the first enemy system I encountered though.
My guess is, this is related to the recent changes(re-organization?) in combat code, but I'm unsure if this result is intended.
3348
Moderator: Oberlus
3348
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- Geoff the Medio
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Re: 3348
Yes, I rewrote the combat resolution recently. One of the results of this is that a combat doesn't necessarily destroy a ship. Instead, ships can be damaged by the battle, and it might take a few turns of battling to fully destroy it. If you check the ship's health in the fleets window, it is probably reduced from what it started with.
Also, you may notice that if you park a combat fleet over an enemy planet, there will be a few turns of battle, and then the planet will be destroyed, rather than captured. I need to fix that...
Also, you may notice that if you park a combat fleet over an enemy planet, there will be a few turns of battle, and then the planet will be destroyed, rather than captured. I need to fix that...
Re: 3348
Ha, interesting, I like this.Yes, I rewrote the combat resolution recently. One of the results of this is that a combat doesn't necessarily destroy a ship. Instead, ships can be damaged by the battle, and it might take a few turns of battling to fully destroy it. If you check the ship's health in the fleets window, it is probably reduced from what it started with.
Wow, I just tried this and actually wiped a planet out of existence:Also, you may notice that if you park a combat fleet over an enemy planet, there will be a few turns of battle, and then the planet will be destroyed, rather than captured. I need to fix that...
The display of resource sharing doesn't get updated though.
edit: Odd, after rejoining the game(autosave) it was gone, but fluel supply dots remained.
edit2: And when leaving the system, the resource sharing indication comes back.
I've attached a savegame, right before battle.
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- Geoff the Medio
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Re: 3348
Should be fixed in SVN.pd wrote:The display of resource sharing doesn't get updated...
- Geoff the Medio
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Re: 3348
That's likely the cause of the combat sitrep error message, as his content files probably don't have that new string, which was recently added.pd wrote:edit:You seem to be using BigJoe's content files.