Problems and solutions for installing or running FreeOrion, including discussion of bugs if needed before posting a bug report. For problems building from source, post in Compile.
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below is a screenshot of a foreign fleet parked at one of two partially overlapping systems. Because of the orientation of the systems, there the enemy fleetButton seems to be blocked & there seems no way to access it to see what's there. Unless someone has an objection or other solution, I'm going to look at changing the ordering of child windows such as fleetButtons in MapWnd so that this kind of blockage does not occur.
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