Ok, reverted commit cd7cbf6: c2f2de6.
AndrewW, mem359, can you test if your issues are gone with current master (c2f2de6 and later)? Just to be sure...
Crash [build 2016-01-09.e7887b8]
Moderator: Oberlus
Re: Crash [build 2016-01-09.e7887b8]
Well, tried... (almost made it)Vezzra wrote:Ok, reverted commit cd7cbf6: c2f2de6.
AndrewW, mem359, can you test if your issues are gone with current master (c2f2de6 and later)? Just to be sure...
Code: Select all
[100%] Building CXX object client/human/CMakeFiles/freeorion.dir/__/__/UI/TextBrowseWnd.cpp.o
Linking CXX executable ../../freeorion
CMakeFiles/freeorion.dir/__/__/UI/ObjectListWnd.cpp.o: In function `boost::detail::function::function_obj_invoker3<(anonymous namespace)::CustomRowCmp, bool, GG::ListBox::Row const&, GG::ListBox::Row const&, unsigned long>::invoke(boost::detail::function::function_buffer&, GG::ListBox::Row const&, GG::ListBox::Row const&, unsigned long)':
ObjectListWnd.cpp:(.text+0x2f0e): undefined reference to `boost::locale::generator::generate(std::string const&) const'
ObjectListWnd.cpp:(.text+0x2f6d): undefined reference to `boost::locale::generator::generator()'
ObjectListWnd.cpp:(.text+0x2f86): undefined reference to `boost::locale::generator::~generator()'
collect2: error: ld returned 1 exit status
client/human/CMakeFiles/freeorion.dir/build.make:1781: recipe for target 'freeorion' failed
make[2]: *** [freeorion] Error 1
CMakeFiles/Makefile2:468: recipe for target 'client/human/CMakeFiles/freeorion.dir/all' failed
make[1]: *** [client/human/CMakeFiles/freeorion.dir/all] Error 2
Makefile:127: recipe for target 'all' failed
make: *** [all] Error 2
Re: Crash [build 2016-01-09.e7887b8]
Oh, crap, forgot that current master causes link errors on Linux (and OSX, but there I've been able to solve them already), see issue#475 on github. I've created PR#476, which attempts to fix the issue by including boost locale to the list of required boost libraries in CMakeLists.txt.
I've just rebased the branch of the PR to include the revert commit. Pls try to build the PR, and report back.
I've just rebased the branch of the PR to include the revert commit. Pls try to build the PR, and report back.
Re: Crash [build 2016-01-09.e7887b8]
[build 2016-02-08.a3e6462] builds and appears to be ok.Vezzra wrote:I've just rebased the branch of the PR to include the revert commit. Pls try to build the PR, and report back.
Re: Crash [build 2016-01-09.e7887b8]
Thanks. PR has been merged.AndrewW wrote:[build 2016-02-08.a3e6462] builds and appears to be ok.
Re: Crash [build 2016-01-09.e7887b8]
Today's test build (build 2016-01-26.4b9a098) works fine, no Nvidia/OpenGL crashing (so far).Vezzra wrote:AndrewW, mem359, can you test if your issues are gone with current master (c2f2de6 and later)? Just to be sure...