troops

Describe your experience with the latest version of FreeOrion to help us improve it.

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yorev
Space Floater
Posts: 32
Joined: Sat Apr 20, 2013 11:42 am
Location: narbonne/france

troops

#1 Post by yorev »

i'm just trying 0.4.6, i have loaded a saved game
i'm under w10 x64

i'm attacking 5 systems, fleets did arrived last turn and wiped out all defense, troops just arrived

troops don't invade planets, only gas giant
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freeoriond.log
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freeorion.log
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Last edited by yorev on Fri Oct 07, 2016 6:03 am, edited 1 time in total.

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MatGB
Creative Contributor
Posts: 3310
Joined: Fri Jun 28, 2013 11:45 pm

Re: troops

#2 Post by MatGB »

a) did you keep some battleships there on aggressive?
b) were there any stealth affects covering the planets and/or may there now be some?

Post a before/after screenshot and/or a savegame as this could be a number of things including a weird bug.
Mat Bowles

Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.

yorev
Space Floater
Posts: 32
Joined: Sat Apr 20, 2013 11:42 am
Location: narbonne/france

Re: troops

#3 Post by yorev »

i have the same issu on all systems attacked

i can't upload the save game, the file is too big even zipped

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MatGB
Creative Contributor
Posts: 3310
Joined: Fri Jun 28, 2013 11:45 pm

Re: troops

#4 Post by MatGB »

Yeah, savegames rarely manage to make it up here. I've opened an Issue on Github Unable to invade · Issue #1027 · freeorion/freeorion and you should be able to upload it there, I can't see anything in that picture preventing an invasion so something strange is happening.
Mat Bowles

Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.

yorev
Space Floater
Posts: 32
Joined: Sat Apr 20, 2013 11:42 am
Location: narbonne/france

Re: troops

#5 Post by yorev »

i have uploaded it on github

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Vezzra
Release Manager, Design
Posts: 6100
Joined: Wed Nov 16, 2011 12:56 pm
Location: Sol III

Re: troops

#6 Post by Vezzra »

Yorev, I've posted a reply in the github issue Mat created.

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