world move did not work

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godel
Space Dragon
Posts: 253
Joined: Tue Mar 24, 2015 12:58 am

world move did not work

#1 Post by godel » Tue Jan 31, 2017 10:36 pm

I wanted to move a world to a nearby black hole.
I created a ship (ok two ships) that had the target (Mobile planetary beacon) in them, set one to active one to peaceful. I sent them to the black hole.
One link away I created a planet mover on the planet I wanted moved.
I checked and found I had to set the planet to move-focus. Did so.
Waited a turn. Waited another turn
Nothing happened.

Fail?

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Geoff the Medio
Programming, Design, Admin
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Location: Munich

Re: world move did not work

#2 Post by Geoff the Medio » Tue Jan 31, 2017 10:43 pm

Post a save from which the issue can be reproduced. Post a server log file from the turn or two when you observe the problem. Post screenshots of everything set up how you think it should work but not working.

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MatGB
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Joined: Fri Jun 28, 2013 11:45 pm

Re: world move did not work

#3 Post by MatGB » Tue Jan 31, 2017 11:30 pm

What Geoff said. Looking at the scripts it should have worked assuming everything is set OK, but you only need one ship, and the aggression setting is irrelevent.
Mat Bowles

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godel
Space Dragon
Posts: 253
Joined: Tue Mar 24, 2015 12:58 am

Re: world move did not work

#4 Post by godel » Wed Feb 01, 2017 3:18 pm

Ok this is way after the event but still shows conditions that should long have prompted a move.
The stars are in the upper left, and are selected, and shown in the right side column.
The ships are in a star system next door that has a black hole. The ships are shown in a side panel to the left.

File exceds 1M limit I will return to this later.

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