Hull-Tech sheets

Describe your experience with the latest version of FreeOrion to help us improve it.

Moderator: Oberlus

Forum rules
Always mention the exact version of FreeOrion you are testing.

When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Post Reply
Message
Author
DonCarlos
Space Krill
Posts: 1
Joined: Wed May 10, 2017 12:34 pm

Hull-Tech sheets

#1 Post by DonCarlos »

Hi,

first time poster here 8)
I just started playing FreeOrion (v0.46 on Linux) and I have to say I am very pleased and quite impressed so far.
I made a couple of games against the AI and I am still quite overwhelmed by the huge tech tree.
To help me in the process of finding some research strategies I created a spreadsheet with tech trees regarding hull-techs (and prerequisites).
May be someone will find it usefull too, here is a link to my cloud space:
https://www.magentacloud.de/share/s9kpvf7.ll
You will find two file versions there (*.xlsx = Excel-Version and *.ods = Open Office Version).

The files are provided as is, and I will not guarantee that everything is correct.
Especially the research cost values may differ from the real values.
Constructive feedback is welcome.

I come in peace.
Greetings

P.S: Please feel free to move this topic if this is the wrong place to post...

LGM-Doyle
Programmer
Posts: 219
Joined: Mon Feb 29, 2016 8:37 pm

Re: Hull-Tech sheets

#2 Post by LGM-Doyle »

Welcome DonCarlos,

Have a look around. There are several posts here and there where players discuss what they think are optimal research paths in the early game. That might be helpful, or at least interesting.

Post Reply