Pedia Problem

Describe your experience with the latest version of FreeOrion to help us improve it.
Forum rules
Always mention the exact version of FreeOrion you are testing.

When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Post Reply
Message
Author
User avatar
EricF
Space Dragon
Posts: 282
Joined: Fri Jul 29, 2016 10:12 am

Pedia Problem

#1 Post by EricF » Tue Jun 13, 2017 8:49 am

I've noticed an odd problem with certain Pedia entries.
When you look at the Pedia entries for ship hulls from the Main Menu it lists the cost of just about every ship hull as 999k PP.
But, if you look at the same entries in the in game Pedia it shows the correct values.
Not a big deal. Just thought someone might want to know.
Using FreeOrion_2017-05-23.9467291_Test_Win32_Setup.exe test build.

User avatar
Dilvish
AI Lead, Programmer
Posts: 4719
Joined: Sat Sep 22, 2012 6:25 pm

Re: Pedia Problem

#2 Post by Dilvish » Tue Jun 13, 2017 10:12 am

Interesting; I see that also seems to apply to any buildings (like terraforming) or techs (like psionics) whose cost depends upon some aspect of the universe (which does not exist at the point you are checking the Pedia here). Could you post a github issue on this for us?
If I provided any code, scripts or other content here, it's released under GPL 2.0 and CC-BY-SA 3.0

User avatar
Geoff the Medio
Programming, Design, Admin
Posts: 12276
Joined: Wed Oct 08, 2003 1:33 am
Location: Munich

Re: Pedia Problem

#3 Post by Geoff the Medio » Tue Jun 13, 2017 10:16 am

For some content, the cost or research / production time depends on the game situation. If viewing the item in the pedia out of a game, it defaults to an arbitrary big number, as there is no game situation on which to base the numbers.

User avatar
MatGB
Creative Contributor
Posts: 3310
Joined: Fri Jun 28, 2013 11:45 pm

Re: Pedia Problem

#4 Post by MatGB » Tue Jun 13, 2017 5:00 pm

Geoff the Medio wrote:For some content, the cost or research / production time depends on the game situation. If viewing the item in the pedia out of a game, it defaults to an arbitrary big number, as there is no game situation on which to base the numbers.
It would be better to have something say "unknown, depends on circumstance" or even "X + Y * planet size" if possible, an aribratrary large number is unhelpful, a statement saying it can't be calculated is better, a breakdown of the calculation best.
Mat Bowles

Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.

Post Reply