Stealth planet not attacking AI

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Vezzra
Release Manager, Design
Posts: 4696
Joined: Wed Nov 16, 2011 12:56 pm
Location: Sol III

Re: Stealth planet not attacking AI

#16 Post by Vezzra » Mon Aug 14, 2017 1:18 pm

MatGB wrote:But I don't want to return to ships that've been fighting also generally repairing, with exceptions based on parts or flagship abilities, just a simple tech shouldn't work in a combat situation, it takes the strategy out.
Absolutely agree. In-combat repairs should be restricted to specialized advanced techs.

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