All talking of turn etc is ambiguous (I also have a third valid definition at hand) and for this discussion it is not helpful as there is a dependency on the order of processing orders.
I will most likely in future try to either talk about what you can see in the sitrep report because that is unambiguous and about order processing and order processing order.
And yay, the PR got merged so it will be in the next test builds.
Weapon update timing (turn processing order)
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Always mention the exact version of FreeOrion you are testing.
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Always mention the exact version of FreeOrion you are testing.
When reporting an issue regarding the AI, if possible provide the relevant AI log file and a save game file that demonstrates the issue.
Re: Weapon update timing (turn processing order)
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Look, ma... four combat bouts!
Look, ma... four combat bouts!