Play Feedback- 0.4.6 vs 0.4.9
Posted: Thu Jun 25, 2020 2:18 pm
Hi everyone,
First, thanks for making this game! I've played it on and off since May/June 2018, very casually, and I like it. I think the version I had on my previous computer was 0.4.6, but I'm not sure.
Now I've downloaded 0.4.9 in order to play it on a different computer, and I noticed some big changes. Some things I like better, others not so much (in fact I'm completely puzzled) so I decided to give some feedback just in case.
Starting with the good in 0.4.9: Some graphics improvements , scout ships actually feel like scouts (they can travel far and faster, fuel lasts for longer), some systems have more than 3 planets (yay!), the research tree is easier to read (you can tell which techs you have/haven't researched at a glance much more easily, especially on list mode), and, new alien species! (I think?)
Not so good: I don't understand how stockpiling works. I kind of get the concept but don't really see the benefits of it or don't seem to understand how to actually accumulate points into the pool. I built some stockpile transfers and am still not getting the hang of it. I need my points to build stuff, there is not much to spare... which kind of leads me into the next topic...
...Research and production. With the new version I'm always in scarcity (perhaps because I don't quite get how to use stockpiling really ). Building anything seems to take forever. Maybe it's just me?
All I'm saying is that 0.4.9 appears not as straightforward to use and understand as 0.4.6. Whether or not the game is too difficult or unbalanced is hard for me to say (because I'm obviously trying to figure out what to do about stockpiling) but it would be great to see some kind of recommendations about it . I remember when I first played in 2018 read this guide https://www.freeorion.org/forum/viewto ... e3e7d4260b and that did it for me. But that guide is not that great with the current .9 version. Perhaps there is something else I missed?
Thanks!
First, thanks for making this game! I've played it on and off since May/June 2018, very casually, and I like it. I think the version I had on my previous computer was 0.4.6, but I'm not sure.
Now I've downloaded 0.4.9 in order to play it on a different computer, and I noticed some big changes. Some things I like better, others not so much (in fact I'm completely puzzled) so I decided to give some feedback just in case.
Starting with the good in 0.4.9: Some graphics improvements , scout ships actually feel like scouts (they can travel far and faster, fuel lasts for longer), some systems have more than 3 planets (yay!), the research tree is easier to read (you can tell which techs you have/haven't researched at a glance much more easily, especially on list mode), and, new alien species! (I think?)
Not so good: I don't understand how stockpiling works. I kind of get the concept but don't really see the benefits of it or don't seem to understand how to actually accumulate points into the pool. I built some stockpile transfers and am still not getting the hang of it. I need my points to build stuff, there is not much to spare... which kind of leads me into the next topic...
...Research and production. With the new version I'm always in scarcity (perhaps because I don't quite get how to use stockpiling really ). Building anything seems to take forever. Maybe it's just me?
All I'm saying is that 0.4.9 appears not as straightforward to use and understand as 0.4.6. Whether or not the game is too difficult or unbalanced is hard for me to say (because I'm obviously trying to figure out what to do about stockpiling) but it would be great to see some kind of recommendations about it . I remember when I first played in 2018 read this guide https://www.freeorion.org/forum/viewto ... e3e7d4260b and that did it for me. But that guide is not that great with the current .9 version. Perhaps there is something else I missed?
Thanks!